jgoldyn Posted May 29, 2015 Share Posted May 29, 2015 Yeah so we wanted to make sections of our map contain aspects from the caves and ruins to kind of make it seem whole, but I came across a minor problem... We spawned 2 rock lobsters and they started to overpopulate like crazy. I tried to delete them using remote c_select()c_sel():Remove() and hovering over them but they would not seem to delete. I ended up using gunpowder to kill them, but has anyone else had that issue? I am not sure if it is kind of like the maxwell light situation or not. Link to comment Share on other sites More sharing options...
absimiliard Posted May 29, 2015 Share Posted May 29, 2015 Odd, I thought the devs had fixed the rock-lobster fast-breeding above-ground. I guess that the lack of caves in DST means they haven't merged those bits into DST yet. Link to comment Share on other sites More sharing options...
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