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Monster Strength Depending on Players


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Instead of beefing up our monsters and bosses for multiplayer, how bout you give us a world option to turn on or off the ability to make monsters stronger by the amount of players in the game. When a player joins your world, monsters should get stronger. When a player leaves your world, monsters should get weaker. The system would be similar to Diablo 3. Having this option off should make monsters similar to vanilla Don't Starve.

Personally, for PvP, I'd love this feature to be turned off. I also believe that people who play PvE would appreciate having this feature on because it'll be better for them. For example, servers with only two players on it could actually take on the dragonfly. As of right now, you need around 10 people to take him on which isn't fair for people who just wanted to play with a single friend.

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