ik1ne Posted May 11, 2015 Share Posted May 11, 2015 Bug Submission: Category: Gameplay Platform: PC Issue Title: Guard Shot the Agent without Warning(=saying STOP!) Issue Description: 1. The Agent(Central) was at the cover, (I moved a hacked camera drone to indicate where she started moving.) 2. When I moved her to nearest safe(which is hacked now), I expected the guard to act "What was that?" and change his investigation point.(Because Central was moving inside guard's notice area, not Warning area) 3. But, that guard tried to shoot her instead of just changing interest point. 4. Furthermore, There were no warning - which is saying "STOP!" and turning to the agent, giving 1 AP grace time. version:steam, latest Steps to Reproduce: Attached save file. I think there is a way to trace back a savefile, so I won't describe how to reproduce this bug(frankly, I still don't get how that happened.) Link to comment Share on other sites More sharing options...
ik1ne Posted May 11, 2015 Author Share Posted May 11, 2015 Bug Submission:Category: GameplayPlatform: PCIssue Title: Guard Shot the Agent without Warning(=saying STOP!)Issue Description: 1. The Agent(Central) was at the cover, (I moved a hacked camera drone to indicate where she started moving.)2. When I moved her to nearest safe(which is hacked now), I expected the guard to act "What was that?" and change his investigation point.(Because Central was moving inside guard's notice area, not Warning area)3. But, that guard tried to shoot her instead of just changing interest point.4. Furthermore, There were no warning - which is saying "STOP!" and turning to the agent, giving 1 AP grace time.version:steam, latestSteps to Reproduce: Attached save file.I think there is a way to trace back a savefile, so I won't describe how to reproduce this bug(frankly, I still don't get how that happened.)Sorry - forgot to attach save file.(actually, I didn't know I should press "Add to Post" after uploading)savegame.lua Link to comment Share on other sites More sharing options...
Developer Bigfoot Posted May 11, 2015 Developer Share Posted May 11, 2015 Thanks for the save file! That's always super useful. I reviewed your situation, and what happened is that the guard went into overwatch at the end of their turn when they caught central. While on overwatch, guards will shoot any agent without further warning, even in the periphery. Basically this simulates guards looking for moving targets, even from the corner of their eye. Hope that makes sense! Link to comment Share on other sites More sharing options...
ik1ne Posted May 12, 2015 Author Share Posted May 12, 2015 Thanks for the save file! That's always super useful. I reviewed your situation, and what happened is that the guard went into overwatch at the end of their turn when they caught central. While on overwatch, guards will shoot any agent without further warning, even in the periphery. Basically this simulates guards looking for moving targets, even from the corner of their eye. Hope that makes sense!Ah, so that was changed from early access? I thought guards are only able to shoot the agent moving from warning area, Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.