Sgt.Skittles Posted December 24, 2012 Share Posted December 24, 2012 So their are two ideas i have with this "Arcade" ModeIts Basically in 30 days (in-game) You are scored on your performance. What you do throughout the session is scored. leaving the game will count your score and is saved. However the world will be deleted and you lose all progress in that world. your "Arcade Character" is not your Single player Character. You could also imply this in Multilayer in witch you and another player start from scratch, like single arcade, and work for 30 days until one leaves, both dies, one starves to death, or 30 days are up. If a player die's, not starve to death, will respond the next 24 hours (in-game)This "Arcade" mode is not connected to single player in any ways. With this your coding wont screw up with single player. Link to comment https://forums.kleientertainment.com/forums/topic/5333-arcade-mode/ Share on other sites More sharing options...
ManagerOfWar Posted December 24, 2012 Share Posted December 24, 2012 Not a bad idea, but you could always have your score show up after 30 days of not dieing in normal singleplayer instead of making a whole new gamemode. Link to comment https://forums.kleientertainment.com/forums/topic/5333-arcade-mode/#findComment-42220 Share on other sites More sharing options...
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