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Making the game harder: Disasters and Rituals


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Hi! I wrote some thoughts on how the game difficulty can scale up from season to season for a seasoned player (sorry) for DST but since it also applies to a regular Don't Starve I also post the link here: http://forums.kleientertainment.com/topic/52967-making-the-game-harder-disasters-and-rituals/

It'd be cool if there was a solstice where all the animals became hostile towards the player, or possible a time when most of the plants start attacking the player, like the grass whips you if you come near it, or they could volcanoes, which frequentley explode and come with new mobs.

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