JackCandem Posted April 7, 2015 Share Posted April 7, 2015 Hey there. I want to create a Weapon that works like this: You start with the basic weapon but you can upgrade it using a Prestihatitator and the needed Material.But there are many different upgrades which can't be active at a time.The weapon would have a shaft and a blade (duh). Both parts could be upgraded separately. For example you can have shaft1 and blade2 and then change to shaft4 because it has better fitting benefits without loosing blade2.I hope you get what I am trying to explain and maybe have a Idea how to have two different Parts in one weapon. Link to comment Share on other sites More sharing options...
rezecib Posted April 8, 2015 Share Posted April 8, 2015 @JackCandem, Hmm, as far as I know, the way that the character animations are set up wouldn't support doing this visually-- that is, you'd have to have an anim for every combination of shaft/blade. The same goes for the inventory item art. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now