Miron737 Posted March 18, 2015 Share Posted March 18, 2015 Hi.I have some questions about the program „Spriter” ● To, filaments folders throw graphics ?● Is the artwork must have the same name as the folder ?● How to call individual folders that is thrown graphics ? If you want to do in Don't Starve item that just lying on the ground and we can pick it up for equipment is doing so: ( example ) : nitre I make modifications in your folder „exported” and subfolders: ► exported► anim► nitre in the "nitre" I put the picture ( png ) with the same name: „nitre"I open the program „Spriter” and choose: ► New Project...► my mod► exported► anim► nitre then show me the 2 folders: ► entity_000► NewAnimation which will replace for: ► nitre► idle to your "idle" drag image (png), who was added called "nitre"Then I save the project in „scml”when you turn on the game "Don't Starve" object "nitre" looks and works very well I created the character, to which I want to add cottage that would be placed the example on the ground like a tent. House would have only one graphics. Spriter open and do the same as I wrote above, but somewhere I do a mistake, I miss a folder, or graphics as a holiday is not working properly. I tried to add an addition to your "idle" folder "hit" but the house still does not work properly... I would like to add to this house in the future, the smoke that wydobywałby from the chimney.Smoke contain 3 graphics. For a total of 4 images would be: home, smoke1, smoke, smoke3. Where in this case, to throw images with smoke, to which folder ? I beg you, help ! Link to comment Share on other sites More sharing options...
Corrosive Posted March 18, 2015 Share Posted March 18, 2015 Hey, I can see that English is not your native language so I'm not sure if I completely understand what you're asking. I think the easiest way for me to help would be for you to zip up your spriter project and attach it here so I can take a look. Link to comment Share on other sites More sharing options...
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