Chaotic103 Posted February 15, 2015 Share Posted February 15, 2015 I have been trying to get the item moding issue soted out for some time, but it is just not working when I boot up my mod with it as a starting item this is exactly what it says images/inventoryimages.xmlLUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in fuction 'SetTexture' scripts/widgets/image.lua911,10 in fuction '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/widgets/itemtile.lua(38,1) in function '_ctor" scripts/class.lua(181,1) in function 'ItemTile' scripts/widgets/inventorybar.lua(178,1) in function 'Rebuld' scripts/widgets/inventorybar.lua(281,1) in function 'OnUpdate' any help would be aprecated Link to comment https://forums.kleientertainment.com/forums/topic/51022-custom-item-modding-issues/ Share on other sites More sharing options...
rezecib Posted February 16, 2015 Share Posted February 16, 2015 (edited) @Chaotic103, Sounds like you may not be assigning inventory art to it. Look at other mods that add items, it should be something like this:inst.components.inventoryitem.atlasname = "images/inventoryimages/myitem.xml" Edited February 16, 2015 by rezecib Link to comment https://forums.kleientertainment.com/forums/topic/51022-custom-item-modding-issues/#findComment-613484 Share on other sites More sharing options...
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