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ok So i Modified a made texture from someone else to my taste but now im trying to load it up and i get this weird blocky texture like that changes every time you get near something with textures so i decided to make the textures its own thing instead of trying to replace the heavy atlas_0 with mine and it just says mod crashed so i am stumped right now.

 

ok to add detail on what i said is i wanted to make my own character well kinda and i saw the heavy in the workshop and i liked the head type so i decided to download it and i opened up the atlas_0 file from the heavy and i edited the texture to this  

post-598657-0-36837900-1423835466_thumb.

 

and then i tried to test it out by replacing the atlast_0 and at first it worked but after i kept modifying a few parts i retried it again and this time nothing game up instead i was some floating random textures so then i decide ok why dont i just make a seperate folder and rename it and add its files nd just borrow somefrom another model to see if it works and as of now idk what to do next because i changed everything to gorgon and nothing works when i go to the mod menu it just says the gorgon and then says crashed can anyone lend a hand i provided the two folder one is the heavy with the atlas_0 replaced the other is the gorgon with its own build

the heavy.zip

The Gorgon.zip

post-598657-0-36837900-1423835466_thumb.

I had a similar problem,

I checked out the heavy.zip, and went to the anim zip file

It looks like you added a space at the end of atlas-0, thus it looks like this "atlas-0 .tex".

 

As for the Gorgon.zip, I didn't look into it much, but I noticed that you changed the character prefab from "heavy" to "gorgon",

the problem with that being, gorgon is made of six letters while heavy is made of five. (which may cause the crashing)

changing the amount of letters used for the prefab's name requires some hex editing if I am correct.

(using a five letter name will work though.)

@thormunz,

 

You gotta slow down and make sure you type things correctly when working with computers!

 

Problem 1:  As HungryBerryBush mentioned, the atlas-0.tex file has a space in it that shouldn't be there.

 

Problem 2:  In your modinfo.lua--

description = "Gorgon a.k.a The Gorgon. Heres an inspirational quote that gorgon has said "If Bryan didint have a B in his name then he would be name ryan hahahhahahha"  "

You put double quotation marks inside of a string that is defined using double quotation marks.  You need to escape the inner ones like this:

description = "Gorgon a.k.a The Gorgon. Heres an inspirational quote that gorgon has said \"If Bryan didint have a B in his name then he would be name ryan hahahhahahha\"  "

My brain refuses to let me ignore that punctuation, though:

description = "Gorgon a.k.a The Gorgon. Here's an inspirational quote that Gorgon has said: \"If Bryan didn't have a 'B' in his name, then he would be named Ryan hahahhahahha.\""

Problem 3:  Also in modinfo.lua--

forumthread =

You can't put an equals sign with nothing next to it.  It should be:

forumthread = ""

Problem 4:  You misspelled "Gorgon.xml" as "Gorogn.xml

 

Problem 5: You used RAR instead of ZIP compression (Gorgon.rar instead of Gorgon.zip)

 

Problem 6: You changed the dimensions of /saveslot_portraits/Gorgon.tex, /selectscreen_portraits/Gorgon.tex, and bigportraits/Gorgon.tex to invalid sizes.

 

I didn't get to test any further because I can't test past the texture files being invalid, sorry.

Edited by Corrosive

@thormunz,

 

You gotta slow down and make sure you type things correctly when working with computers!

 

Problem 1:  As HungryBerryBush mentioned, the atlas-0.tex file has a space in it that shouldn't be there.

 

Problem 2:  In your modinfo.lua--

description = "Gorgon a.k.a The Gorgon. Heres an inspirational quote that gorgon has said "If Bryan didint have a B in his name then he would be name ryan hahahhahahha"  "

You put double quotation marks inside of a string that is defined using double quotation marks.  You need to escape the inner ones like this:

description = "Gorgon a.k.a The Gorgon. Heres an inspirational quote that gorgon has said \"If Bryan didint have a B in his name then he would be name ryan hahahhahahha\"  "

My brain refuses to let me ignore that punctuation, though:

description = "Gorgon a.k.a The Gorgon. Here's an inspirational quote that Gorgon has said: \"If Bryan didn't have a 'B' in his name, then he would be named Ryan hahahhahahha.\""

Problem 3:  Also in modinfo.lua--

forumthread =

You can't put an equals sign with nothing next to it.  It should be:

forumthread = ""

Problem 4:  You misspelled "Gorgon.xml" as "Gorogn.xml

 

Problem 5: You used RAR instead of ZIP compression (Gorgon.rar instead of Gorgon.zip)

 

Problem 6: You changed the dimensions of /saveslot_portraits/Gorgon.tex, /selectscreen_portraits/Gorgon.tex, and bigportraits/Gorgon.tex to invalid sizes.

 

I didn't get to test any further because I can't test past the texture files being invalid, sorry.

 

all of my mistakes that i didnt get to catch made me laugh a bit to much than i shouldve  lol and thanks for the help gonna keep fixing it but thank you for the help 

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