Jump to content

Recommended Posts

If you have your own ingredients for Crock Pot or if you change existing ingredients, you can improve compatibility with other mods. Just use my AddIngredient function instead of AddIngredientValues:

local cooking = require("cooking")local ingredients = cooking.ingredients--Accurate adding of ingredients. No breaking other scales.local AddIngredient = function(names, tags, cancook, candry)	for _,name in pairs(names) do		if not ingredients[name] then --No breaking!			ingredients[name] = { tags= {}}		end		if cancook and not ingredients[name.."_cooked"] then --No breaking!			ingredients[name.."_cooked"] = {tags={}}		end		if candry and not ingredients[name.."_dried"] then --No breaking!			ingredients[name.."_dried"] = {tags={}}		end		for k,v in pairs(tags) do			ingredients[name].tags[k] = v			if cancook then				ingredients[name.."_cooked"].tags.precook = 1				ingredients[name.."_cooked"].tags[k] = v			end			if candry then				ingredients[name.."_dried"].tags.dried = 1				ingredients[name.."_dried"].tags[k] = v			end		end	endend

It would be nice if Klei implement it in game code.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...