notquitethatguy Posted January 24, 2015 Share Posted January 24, 2015 Hi, I've been working on a character mod for a bit now, testing it to make sure it works and it does so far. However, after I have changed a large amount of the art files, the auto compiler comes to an error. The error is: After reading it (and my not so experienced mind) found something about GetImageRegions, so I presumed I made an error in one of the art sections, however, all my the parts to the character are the right size, so I'm not sure what I have done wrong? Thanks. Link to comment https://forums.kleientertainment.com/forums/topic/49663-auto-compiling-mod-not-working/ Share on other sites More sharing options...
notquitethatguy Posted January 24, 2015 Author Share Posted January 24, 2015 No worries solved that problem... However, I now have a new problem.It wont let me launch it. It just stays on the screen saying"The following mods failed to run last time and have been disabled"After, I applied it in the mod section. I can't seem to activate it. Link to comment https://forums.kleientertainment.com/forums/topic/49663-auto-compiling-mod-not-working/#findComment-605579 Share on other sites More sharing options...
EvilGabe Posted February 23, 2015 Share Posted February 23, 2015 i have the same issue Link to comment https://forums.kleientertainment.com/forums/topic/49663-auto-compiling-mod-not-working/#findComment-615811 Share on other sites More sharing options...
Sketchiverse Posted February 23, 2015 Share Posted February 23, 2015 ForceEnable it. In mods > modsettings.lua, write : ForceEnableMod("<the name of the FOLDER containing your mod>") If it makes the game crash without explanation, look at your Documents > Klei > DoNotStarve > log.txt and find the error. Good luck guys. Link to comment https://forums.kleientertainment.com/forums/topic/49663-auto-compiling-mod-not-working/#findComment-615868 Share on other sites More sharing options...
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