JadeKnightblazer Posted January 23, 2015 Share Posted January 23, 2015 Tried many different Tuts, and yet when it comes to the Autocompiler making the needed .zips in the animation folder... nothing is created. Thus mod crashes. Any work arounds for this, or do I need to uninstall Don't Starve Mod tools and reinstall? Also I do have Winrar installed, would this program stop the Autocompiler from making .zips (even tho it shouldn't) Link to comment https://forums.kleientertainment.com/forums/topic/49630-autocompiler-not-making-zips-ds-and-dst/ Share on other sites More sharing options...
SeriousCreeper Posted January 23, 2015 Share Posted January 23, 2015 Are the files in the proper folder? (exported folder i assume, if you are making animations). Also, you can run the autocompiler manually through the console. If you do that you should see the log and if there are any problems with building the zip files. Link to comment https://forums.kleientertainment.com/forums/topic/49630-autocompiler-not-making-zips-ds-and-dst/#findComment-605305 Share on other sites More sharing options...
JadeKnightblazer Posted January 23, 2015 Author Share Posted January 23, 2015 Only work around that I have found has to been to force scml.exe to compile with cmd prompt. Example:"C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\scml.exe" "C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\Lure the Lureplant\exported\myitem\ground_myitem\myitem.scml" "C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\Lure the Lureplant" This would compile my ground_ animation for my custom item "myitem" and created the needed .zip in my anim folder. Sucks.... but it works. Link to comment https://forums.kleientertainment.com/forums/topic/49630-autocompiler-not-making-zips-ds-and-dst/#findComment-605327 Share on other sites More sharing options...
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