Jump to content

Recommended Posts

Tried many different Tuts, and yet when it comes to the Autocompiler making the needed .zips in the animation folder... nothing is created. Thus mod crashes.

 

Any work arounds for this, or do I need to uninstall Don't Starve Mod tools and reinstall?  Also I do have Winrar installed, would this program stop the Autocompiler from making .zips (even tho it shouldn't)

Are the files in the proper folder? (exported folder i assume, if you are making animations). 

 

Also, you can run the autocompiler manually through the console. If you do that you should see the log and if there are any problems with building the zip files. 

Only work around that I have found has to been to force scml.exe to  compile with cmd prompt.

 

Example:

"C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\scml.exe" "C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\Lure the Lureplant\exported\myitem\ground_myitem\myitem.scml" "C:\Program Files (x86)\Steam\steamapps\common\dont_starve\mods\Lure the Lureplant"

 

This would compile my ground_ animation for my custom item "myitem" and created the needed .zip in my anim folder.

 

Sucks.... but it works.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...