MattDoesnt Posted January 18, 2015 Share Posted January 18, 2015 I'm working on a custom item for my character mod, and have attempted to restructure a fluffy bedroll. I haven't really done anything with the inventory image, it was just a template from another mod I've used as a placeholder to be able to test the custom item, so I am at a complete loss.PaleHuman.zip Link to comment https://forums.kleientertainment.com/forums/topic/49364-identify-this-error/ Share on other sites More sharing options...
Kzisor Posted January 19, 2015 Share Posted January 19, 2015 @MattDoesnt, try adding the following to your code. In the assets table:Asset("IMAGE", "images/inventoryimages/pale_coffin.tex"), In your function which initializes the item:inst.components.inventoryitem.atlasname = "images/inventoryimages/pale_coffin.xml"inst.components.inventoryitem.imagename = "pale_coffin" This might not fix the issue, but it's what is in the Diggable Reeds mod; it creates a new custom item for the dug_reeds. Link to comment https://forums.kleientertainment.com/forums/topic/49364-identify-this-error/#findComment-603702 Share on other sites More sharing options...
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