[Gameplay] - Wargs spawning in one spot


BipedalBear

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Bug Submission:

Category: Gameplay

Issue Title: Wargs spawning in one spot

Issue Description: My party woke up one day in the winter and found 8 wargs swarming in near the pig king and our base. Then we started running around and the deerclops came. All remained silent;we all died. So here is the question, was that a bug? Even when we cleared the wargs by directing the packs to the deerclops, they seem to pour in with greater numbers(as in they started spawning in one invisible spot). Of course, the wargs created a chain event of more hounds.

End note: no our admin did not debugspawn them and we did not use console to:​

TheInput:GetWorldEntityUnderMouse():Remove()​

Steps to Reproduce: So I killed 4 koalephants before this happened and it was the first day of winter. Then I went back to base and somehow it happened. I will try to replicate on my own.

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