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My friends and I all install the mods and enable them, then I start the server from the host server section in the game. When my friends try to interact with the mods it won't work for them. Is it because I need to host the server from another way or something else. 

@Reelzerz, if you're creating custom mods make sure that the following line is in the modmain.lua file.

 

--This lets clients know if they need to get the mod from the Steam Workshop to join the game

all_clients_require_mod = true

 

After adding that to my mod it doesn't matter if clients have the same mods enabled or even installed, the mods get download when they join the server into a cached folder for that server. 

 

Edit: But the autodownloading will only happen if the mods are on the workshop. Otherwise, you'll have to send copies of your mod to each friend.

Does the mod have to be public on the workshop or can it be private?

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