MathematicalDessert Posted January 2, 2015 Share Posted January 2, 2015 I have been working a while with Lua and I know the biggest problem is arbitrary Lua code execution, sadly I have found that in Don't Starve Together. Main hazards are loadfile, loadstring and open metatable _G. I will not be releasing any type of exploit for this, but I will be releasing code that the more advanced will understand. Also, to clarify this is server-side execution rather than client, so SaveGame() works. ThanksMathematical Dessert Link to comment https://forums.kleientertainment.com/forums/topic/48210-arbitrary-lua-execution/ Share on other sites More sharing options...
Pyromailmann Posted January 2, 2015 Share Posted January 2, 2015 You didn't have to do a second post. You could've just added to your original thread via posting this. Link to comment https://forums.kleientertainment.com/forums/topic/48210-arbitrary-lua-execution/#findComment-595808 Share on other sites More sharing options...
MathematicalDessert Posted January 2, 2015 Author Share Posted January 2, 2015 Sorry, the site returns a cloudflare error when I posted. Link to comment https://forums.kleientertainment.com/forums/topic/48210-arbitrary-lua-execution/#findComment-595809 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.