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Arbitrary Lua Execution


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I have been working a while with Lua and I know the biggest problem is arbitrary Lua code execution, sadly I have found that in Don't Starve Together. Main hazards are loadfile, loadstring and open metatable _G.

 

I will not be releasing any type of exploit for this, but I will be releasing code that the more advanced will understand.

 

Also, to clarify this is server-side execution rather than client, so SaveGame() works.

 

Thanks

Mathematical Dessert 

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