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Custom Server/Networking Protocol

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This may have been asked before... but I was wondering if it is planned to release details on client-server communication.


The reason I ask is because it would be useful in creating your own custom server binary. Yes, I know eventually Klei will be releasing a dedicated server... but it would be cool to be able to write your own.


Such a thing has been done with Minecraft for some time... there exists documentation of the networking protocol they use for multiplayer. I figured why not ask it something similar will be done here, or if such a thing has even been thought of.




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