kik4444 Posted December 15, 2014 Share Posted December 15, 2014 (edited) Basically it's just like what it says - how can I add a custom recipe tab in which I can store custom recipes for normally uncraftable items? I only need to know how to add a custom tab (and it's picture (probably in .tex)) and I already know about adding custom recipes. Any ideas about adding a custom tab and it's picture through a modmain.lua file? This is what I've gotten to so far and it obviously doesn't work: STRINGS = GLOBAL.STRINGSRECIPETABS = GLOBAL.RECIPETABSRecipe = GLOBAL.RecipeIngredient = GLOBAL.IngredientTECH = GLOBAL.TECH CUSTOM_RECIPETABS ={ CUSTOM = { str = "CUSTOM", sort = 11, icon = "rsz_12th_doc.tex" },} STRINGS.RECIPE_DESC.SILK = "A spidery silk for testing" Recipe( "silk", { Ingredient("cutgrass", 1), Ingredient("twigs", 1) }, RECIPETABS.CUSTOM, TECH.NONE ) Edited December 15, 2014 by kik4444 Link to comment https://forums.kleientertainment.com/forums/topic/46521-add-custom-tech-treecrafting-tab/ Share on other sites More sharing options...
acemurdock Posted December 16, 2014 Share Posted December 16, 2014 I can help you more when I'm home and have access to game files, but check out Wickerbottom's lua file, she has her own custom crafting tab for books. I'm sure within that it references whatever other prefab/image files you might need to make as well. Link to comment https://forums.kleientertainment.com/forums/topic/46521-add-custom-tech-treecrafting-tab/#findComment-587467 Share on other sites More sharing options...
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