sunnyyyyholic Posted December 15, 2014 Share Posted December 15, 2014 first, forgive my poor english. Please understand me.anyway, I used this sample mod (link)http://forums.kleientertainment.com/files/file/950-extended-sample-character/?st=30#commentsStart and That's my problem.. I can not draw a big head. how to fix template? Link to comment Share on other sites More sharing options...
DragonDePlatino Posted December 15, 2014 Share Posted December 15, 2014 (edited) Are you using the old method where you draw on a sheet like this? That method is over a year old, so you should not do that. You need to use an updated template like this instead. I used v1.0.1 of that template and it worked.EDIT:Oh! I just realized your character has a tail, so you must be using the extended sample character. Try using v1.0.1 if you are using v1.0.2. Edited December 15, 2014 by DragonDePlatino Link to comment Share on other sites More sharing options...
sunnyyyyholic Posted December 15, 2014 Author Share Posted December 15, 2014 Are you using the old method where you draw on a sheet like this? That method is over a year old, so you should not do that. You need to use an updated template like this instead. I used v1.0.1 of that template and it worked.EDIT:Oh! I just realized your character has a tail, so you must be using the extended sample character. Try using v1.0.1 if you are using v1.0.2. That's right. I was using 1.02.Ok, I will use 1.01. Thanks for the help! Link to comment Share on other sites More sharing options...
sunnyyyyholic Posted December 15, 2014 Author Share Posted December 15, 2014 1.01 There is a limit to character facial expressions in DST.. Please someone suggest me any other way. Link to comment Share on other sites More sharing options...
Dragon Wolf Leo Posted December 16, 2014 Share Posted December 16, 2014 After doing some testing, it looks like you are editing the .tex directly rather than compiling the Spriter project. To get the compiler to work, you may need to temporarily move your project to your single player mods folder, and then move it back once the mod tools compile it. Link to comment Share on other sites More sharing options...
sunnyyyyholic Posted December 17, 2014 Author Share Posted December 17, 2014 (edited) After doing some testing, it looks like you are editing the .tex directly rather than compiling the Spriter project. To get the compiler to work, you may need to temporarily move your project to your single player mods folder, and then move it back once the mod tools compile it. Thanks for your answer! but at the beginning, I already did as your guide..so i just reinstall mod tool. Then It's ok!..this problem was solved just reinstall the mod tool.(..autocompile.exe problem? I do not know why.)anyway your sample character is fantastic. thanks! Edited December 19, 2014 by sunnyyyyholic Link to comment Share on other sites More sharing options...
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