blaaaat Posted December 1, 2014 Share Posted December 1, 2014 Because I'm usually left with 3-5 pinecones after a day of environmentally-conscious and treeguard-free woodcutting and I think they can be put to better use if there's better fuel available. Plus I find the food tab too empty. Fits the ominous title "Don't Starve", but I kind of like options. There's pine nuts in pinecones, which are generally edible, but in most cases too small to make them worthwhile. So how about a machine you can insert, say, three pinecones in to generate one batch of pine nuts (that seems about fair since it requires an entire berry bush for one batch of berries)? It'd be something new since I don't think there's any other uneatable item you can convert into food (give or take honeycombs in recipes, but that works a bit differently). It'd mean that you can't use them as food on a journey unless you build a machine on the spot, but it'd provide a minor food income during winter (which would help vegetarian characters, which I still want to see implemented. Maybe they can make one from the start rather than having to unlock the recipe?) I reckon it'd require pinecones to get a spoil time, which seems just fine to me since I usually get rid of them in two days tops, the one exception being when I have to spend time on collecting them after a forest fire/charcoal harvest. If they'd last as long as birchnuts, gameplay shouldn't be affected too badly. Any recipes I can see added if nuts become less of a RoG-exclusive thing are veggie burgers and cheese & nuts (which would only leave a need for grapes and an opportunity to brew ice wine from them. Or does adding alcohol up the rating?) Link to comment Share on other sites More sharing options...
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