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Spriter doesn't make pivot points


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@Ipsquiggle maybe this is some thing you could help with?
When spriter creates a .scml(read xml) file it has two types of pivot points in the file: File and Object.
When you edit the GUI pivot point in spriter it modifies the Objects pivot point, but leaves the File pivot point untouched.
Then either DS or modtools uses the file pivot point (I'm not sure which.)
So the item appears in the plaers hand but with the corner of the image in the hand:


The only way I know to fix this problem is to edit the scml(xml) file and copy the object pivot point in to the file pivot point.
TL;DR Version
I have to change the xml of spriter files by hand Is this a bug or am I doing it wrong?
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