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I used the existing stone wall texture as base for a craftable stone chest, but it looks far too small when placed.

Most of the PNG examples have had a resolution of ~96, but changing it from 72 to 96 didn't do anything.

 

What am I doing wrong?

post-481564-0-74030000-1416163343_thumb.

post-481564-0-46615700-1416163350_thumb.

my-first-mod.zip

inst.Transform:SetScale(s,s,s)

s is the scale multiplier for the three dimensions, try setting the scale to 1.5 first

This goes under the "AddComponent" bits for the case you are wondering. You could probably set the scale dynamically if you are experienced enough.

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