SeventhRat Posted November 16, 2014 Share Posted November 16, 2014 I used the existing stone wall texture as base for a craftable stone chest, but it looks far too small when placed.Most of the PNG examples have had a resolution of ~96, but changing it from 72 to 96 didn't do anything. What am I doing wrong?my-first-mod.zip Link to comment https://forums.kleientertainment.com/forums/topic/44352-noob-problem-prefab-too-small/ Share on other sites More sharing options...
Mobbstar Posted November 16, 2014 Share Posted November 16, 2014 inst.Transform:SetScale(s,s,s)s is the scale multiplier for the three dimensions, try setting the scale to 1.5 firstThis goes under the "AddComponent" bits for the case you are wondering. You could probably set the scale dynamically if you are experienced enough. Link to comment https://forums.kleientertainment.com/forums/topic/44352-noob-problem-prefab-too-small/#findComment-569794 Share on other sites More sharing options...
SeventhRat Posted November 16, 2014 Author Share Posted November 16, 2014 Thanks a lot! That did it. I ended up with (2,2,2). Link to comment https://forums.kleientertainment.com/forums/topic/44352-noob-problem-prefab-too-small/#findComment-569890 Share on other sites More sharing options...
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