InvisibleThunder Posted November 12, 2014 Share Posted November 12, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Crossing guards Issue Description: When a guard is crossing paths with other guards. Instead of waiting, letting a guard pass and finishing his path, He simply stops and ends his turns. Now needing 2 turns to move 7 tiles. On his way back the same thing happens with the other guard who now also needs 2 turns to move 7 tiles. With the above in mind, add a third (hunting) guard trying to cross 2 other guards. The go merry-go-round! Even though the AI calculates alternate paths, they simply cannot seem to get past each other. It was fun to watch, though. On a side note, the merry-go-round happened in one of the smaller rooms. (I should have pressed F1) Steps to Reproduce: See issue description Link to comment https://forums.kleientertainment.com/forums/topic/44093-gameplay-crossing-guards/ Share on other sites More sharing options...
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