NerdDad Posted November 11, 2014 Share Posted November 11, 2014 Bug Submission: Category: Crash Platform: PC Issue Title: Levels fail to start after last update Issue Description: As of this last update, I am unable to enter any level. It leaves the world map and I am stuck at a blank screen. I have loaded a saved game and started a new game as well and it doesn't seem to make a difference. Once at this blank screen, the only way to exit is to fully close the window and remove invisibleinc.exe from within Task Manager. Please note that it was working prior to this patch, if that helps at all. Steps to Reproduce: It is happening every time I enter a mission map. Link to comment Share on other sites More sharing options...
RealToto Posted November 11, 2014 Share Posted November 11, 2014 I got the same problem. Even starting a new savegame didnt fix it! Link to comment Share on other sites More sharing options...
PeterRoss Posted November 12, 2014 Share Posted November 12, 2014 Same problem here. Black blank screen with active mouse cursor when starting a mission from the world map. If I quit the game, restart it and choose to continue the saved game, level starts but walls and some other obstacles are invisible. Link to comment Share on other sites More sharing options...
Developer rooks Posted November 13, 2014 Developer Share Posted November 13, 2014 Are any of you running 32-bit systems? Link to comment Share on other sites More sharing options...
PeterRoss Posted November 14, 2014 Share Posted November 14, 2014 Are any of you running 32-bit systems? Seems like having 32-bit system became mauvais ton. Yes, mine is Win7 32-bit.BTW, the latest patch seems like fixed the problem - game starts, and walls are visible now, but guards' bodies are not - only heads hovering in the air and boots stamping the floor. Link to comment Share on other sites More sharing options...
NerdDad Posted November 16, 2014 Author Share Posted November 16, 2014 I, too, am running Windows 7 32-bit. After this last patch, the walls now appear about 50% of the time for me, and the guards have no bodies, as previously reported. Link to comment Share on other sites More sharing options...
NerdDad Posted November 16, 2014 Author Share Posted November 16, 2014 I, too, am running Windows 7 32-bit. After this last patch, the walls now appear about 50% of the time for me, and the guards have no bodies, as previously reported. Update to my previous post. Loading a saved level is correctly showing the walls and the odd guard appearance. New instances, however, are still presenting the black screen and fail to load at all. Link to comment Share on other sites More sharing options...
Developer rooks Posted November 17, 2014 Developer Share Posted November 17, 2014 Given that these issues are common to 32-bit systems I'm fairly confident it's related to memory allocation failures. There were some additional assets added last update that probably exacerbated this, but in the hot-patch I disabled them (they are for a feature that hasn't yet been fully implemented), which is why you might have seen improvement after the recent patch. Long story short though, this means there is no easy quick-fix, BUT we do have the aforementioned feature coming down the pipe which should vastly alleviate these problems for 32-bit systems. I'm afraid I don't have a precise timeline on that for you, however. Link to comment Share on other sites More sharing options...
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