Filtiarn Posted December 15, 2012 Share Posted December 15, 2012 (edited) I will be posting up a couple of suggestions and in order not to create to many threads I decided to add them all into a compilation post.Believe it or not but I hit the max char limit on my first post so I had to break it up . I also added something important to read to my third post (in red) so please do read it.Legendbutton [x] - placeholder for the keyboard button that will be assigned upon the implementation of the idea (ex. ctrl, shift, alt, a, z, spacebar, etc..)to be continued....Simple suggestionsNon-aggressive Check Box-add a check box to the main settings that will treat every neutral animal as friendly unit and the player will only be able to hit them when holding down Ctrl and attacking (the same way the friendly Pig Man target is treated)Hardcore mode and Normal mode-in hardcore mode the player will start with no Map and no Naughty'O'Meter and he will be unable to build intems that will be used to revive himself-moster damage will be higher in hardcore mode-player will not be able to replant something after he dugged it up (note: in this case you will need to hold ctrl down to dig out any plant to avoid accidents) - saw this suggestion in another thread, thought it might make sense in a Hardcore mode type gameScared Beefalo-left clicking a Beefalo while holding a torch will scare a Beefalo away, the Beefalo will run away in the opposite direction of the players position(note: Beefalo will not be able to leave certain map boundaries so that players will not be able to move the Beefalos across the map and into another biome)Triggered trap-left click + button will directly kill the animal inside and give you what it drops instead of the animal itself (how the old system worked)Action bar tweaksPin option-currently the action bar becomes messy very quickly due to how it works, adding a pin option to it will help to combat this and give some control and customization options to the user -left click + button will activate or deactivate the pin option for a certain box (necessary to avoid any unwanted clicking on the pin button)(simple visual example on how it can be implemented)-rules that apply to a pinned action bar slot:intems from the pinned slot will be consumed last if intems from the same type are present on your action bar/backpack but on a different slotthe item slot will be filled first by the picked up items if they are the same typebutton + left click on pinned item slot while holding a different intem in your "hand" will replace/swap the intems (note: a normal click on a pinned slot will not replace/swap them)left click on pinned intem slot will remove the intems from the slot but a after image of the current pinned intem to the slot will remane (note: image will disapear upon unpinning the slot)New raw matterials Tar-stack: 40-extracted from Tar Pits-used in making: Tar Torche-Tar Pits will be found bubbling in the swamp biome, player will be able to extract tar from them while they are not bubbling-Tar Pits will either have a cycle between bubbling and not bubbling or they will start bubbling after the player has extracted 2-3 instances of tar from themBeefalo Fat-stack: 40-aquired after killing a Beefalo-each Beefalo will have a chance to drop 1-2 instances of Beefalo Fat-used in making or refueling the Gold Oil LampKrampus Soul Gem-stack: 10-aquired after killing the King Krampus-used in making: Naughty'O'Meter; Lamp of Forgiveness; Live DummyBeeswax-stack: 40-aquired from the Bee Box-used in making: Book of Challenge; Candle(#8)New intems Christmas Decorations-stack: 20-recipe: (?)-can be applied to a Pig's Man hut or a Tree to decorate them in the spirit of Chirstmas-1 Firefly can be applied to the already decorated hut or tree to make the decorations on them light up for a set period of timeTar Torch-stack: 1-recipe: 1 Tar; 3 Grass; 1 Twig-burning duration time: 3x normal Torch (more or less? suggestions?)-can be placed on a Torch holderTorch Holder-stack: 1-recipe: 2 Stones; 1 Wood; 1 Rope-can be placed on the ground and it can be picked up without beeing destroyed-a normal Torch or a Tar Torch can be placed on it to light up the surrounding area for the duration of the mounted torchGold Oil Lamp-stack: 1-recipe: 2 Grass; 3 Beefalo Hair; 15 Gold Nuggets; 3 Beefalo Fat-burning duration time: 2x normal Torch-Beefalo Fat can be used on the lamp to increase the % value of the burning duration time; each instance of Beefalo Fat will add 35%Lamp of Forgiveness-stack: 1-recipe: 1 Krampus Soul Gem; 2 Beefalo Hair; 15 Gold Nuggets-uses: 2 times; each time it will forgive 35% of the players current naughtiness points-rub it hard and the Krampus spirit will come to forgive some of your naughtinessGold Brazier-stack: 5-recipe: 2 Rope; 3 Stone; 5 Gold Nuggets; 2 Charcoal-burning duration time: 2x normal [Torch] initial; 4x normal [Torch] max-will have to be placed in order to be light and be used; they will be destroyed in order to be removed once placed-only Charcoal can be placed in the Gold Brazier; each Charcoal will increase burning time duration by 25%-Gold Brazier has to be ignited with a Torch and will die down after 2x normal [Torch] burning time-2 Charcoal pieces will be present in the Gold Brazier and 2 more can be put in it after the Gold Brazier was placed on the map for a max of 4 pieces/ brazier;Hidden Chest-only one allowed per world-stack: 1-slots: 6-recipe: 1 Chest; 1 Berry Bush; 2 Grass Tuft-in hardcore mode King Krampus will be able to steal from the Hidden ChestMap-only one allowed per world-stack: 1-recipe: 1 Charcoal; 1 Twig; 4 Papyrus-will act as the current mapNaughty'O'Meter-only one allowed per world-stack: 1-recipe: 2 Papyrus; 1 Twig; 1 Krampus Soul Gem-will act as suggested belowDummy-stack: 1-recipe: 4 Logs; 2 Boards; 6 Beard Hairs-used to display your items and maybe something more?Book of Challenge-only one allowed per world-stack: 1-recipe: 8 Papyrus; 1 Rope; 2 Beeswax; 1 Krampus Soul Gem-will act as suggested belowWill be adding more if I see people interested. Edited December 17, 2012 by Filtiarn Link to comment Share on other sites More sharing options...
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