Mysanthil Posted October 20, 2014 Share Posted October 20, 2014 Bug Submission: Category: Gameplay Issue Title: Can't cancel//do multiple actions Issue Description: Not sure if due to lag/latency, or a client-side problem. A) If I start an action that takes time, picking grass for example, then try to cancel and do something else, I will still get the grass. This may just be lag, as it sometimes cancels if I try fast enough. B) As a host, I can start taking food off a crockpot, then click on something in my inventory (a meat to put back in the pot, for example) before I'm done getting the food. If I do this as a client, I will cancel my previous action. This is true for most actions - gathering a plant from a farm plot while clicking on a seed in my inventory cancels the gather. Again, client side only. Not sure if this is also lag, maybe the system hasn't registered that I'm doing my first action before I do the second? Or is my first action actually interrupted? Steps to Reproduce: A1) Be a client. A2) Gather grass or sapling or mine a rock or chop a tree. Action may go through even if attempting to cancel. B1) Be a client. B2) Gather food from a crockpot or plant from a farm plot. B3) Click on something in your inventory before first action is done. First action will be cancelled. Link to comment https://forums.kleientertainment.com/forums/topic/42513-gameplay-cant-canceldo-multiple-actions/ Share on other sites More sharing options...
rezecib Posted October 20, 2014 Share Posted October 20, 2014 It's lag (it's much clearer when you turn of action prediction). However, (B) seems like something that could be avoided anyway even though there's lag, and it's pretty annoying. Link to comment https://forums.kleientertainment.com/forums/topic/42513-gameplay-cant-canceldo-multiple-actions/#findComment-554825 Share on other sites More sharing options...
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