[Gameplay] - Wilson glitches backwards


poseymon

Recommended Posts

Bug Submission:

Category: Gameplay

Issue Title: Wilson glitches "backwards"

Issue Description: When casually walking around, on occasion (about 5 times in a play session of an hour or more), Wilson would be walking in a direction I was guiding him, then suddenly glitch back the equivalent of, say, 10 in-game feet (about 1/10th of the total screen width at normal zoom?) and seeing as the screen is centered on the character the entire view also jumped. Other players did not seem to notice, though they do not know if he stopped or walked slowly or whatnot when it occurred.

Steps to Reproduce: Not sure, it seemed to happen rather randomly.

Link to comment
Share on other sites

Bug Submission:

Category: Gameplay

Issue Title: Wilson glitches "backwards"

Issue Description: When casually walking around, on occasion (about 5 times in a play session of an hour or more), Wilson would be walking in a direction I was guiding him, then suddenly glitch back the equivalent of, say, 10 in-game feet (about 1/10th of the total screen width at normal zoom?) and seeing as the screen is centered on the character the entire view also jumped. Other players did not seem to notice, though they do not know if he stopped or walked slowly or whatnot when it occurred.

Steps to Reproduce: Not sure, it seemed to happen rather randomly.

This is called "rubberbanding" and happens from latency on a server, often when you are on somebody else's. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.