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[Client Crash] - Lua error in networkclientrpc


PeriLlwyn

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Bug Submission:

Category: Client Crash

Issue Title: Lua error in networkclientrpc

Issue Description: While playing the game as host with two clients connected, the following lua error occured. Some gameplay sounds still played while the error was displayed and some of Wilson's reaction text on being attacked displayed over the error screen. This (plus the stack) makes me think the server was still fine but the client was broken.

Here's the lua stack from the error:

data/scripts/networkclientrpc.lua:179: attempt to index local 'container' (a number value)

LUA ERROR stack traceback:

data/scripts/networkclientrpc.lua(179,1) in function '?'

data/scripts/networkclientrpc.lua(379,1) in function 'HandleRPCQueue'

data/scripts/update.lua(47,1)

Steps to Reproduce: Unknown. This has occurred once only during normal gameplay with three players connected to a local server

I tried connecting to a server and got the LUA Traceback error. Here is my Log in my DST folder. let me know if you need anything else and sorry I forgot to take a screenshot of this. If it happens again I will edit it here.

 

 

log.txt 

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