ParadigmBlender Posted August 25, 2014 Share Posted August 25, 2014 Bug Submission: Category: Gameplay Platform: Mac Issue Title: Option to peak through a doorway on the other side of a wall Issue Description: User is offered an option to peak in a situation where the doorway was located on the other side of a solid wall. See attached screenshot. Steps to Reproduce: 1. Generate a room in same configuration as the one in the screen shot. 2. Navigate to the corner of the room that is adjacent to the doorway located on the other side of the wall. 3. Make sure no peaking options are offered because player is not next to any valid peaking area. Result: Player is offered a peaking option. I am guessing it is because there is a doorway on the other side of the wall. See attached. Link to comment Share on other sites More sharing options...
ParadigmBlender Posted August 25, 2014 Author Share Posted August 25, 2014 Links to images:http://imgur.com/xDTY4Jyhttp://imgur.com/Wv7ZmLr Link to comment Share on other sites More sharing options...
Palpetinus Posted August 25, 2014 Share Posted August 25, 2014 That is very weird indeed, some designers forgot to consider walls properly! Link to comment Share on other sites More sharing options...
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