[Gameplay] - Option to peak through a doorway on the other side of a wall


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Bug Submission:

Category: Gameplay

Platform: Mac

Issue Title: Option to peak through a doorway on the other side of a wall

Issue Description: User is offered an option to peak in a situation where the doorway was located on the other side of a solid wall. See attached screenshot.

Steps to Reproduce: 1. Generate a room in same configuration as the one in the screen shot.

2. Navigate to the corner of the room that is adjacent to the doorway located on the other side of the wall.

3. Make sure no peaking options are offered because player is not next to any valid peaking area.

Result:

Player is offered a peaking option. I am guessing it is because there is a doorway on the other side of the wall. See attached.

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