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The Together mechanism[IDEAS AND OPINIONS]


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So i guess if you are here,you said it now: "another mechanism topic..."
I'm i'll take all ideas and opinions to get ALL Don't Starve Together mechanism.
 

So how it works?
Simple,we take all ideas and opinions of another topic and put here.
 

Let's start.

 

I guess ALL Don't Starve forum is talking about togheter mechanism,Sanity ideas by ConeyKrab,multiplayer game save by LowAmmo,PVP(a lot of people is talking about PvP,really O.O),and much more

What we know is:Will have buffs and nerfs and have a big chance to have PvP

Buffs i'll happend in mobs,i guess all of them(non-agressives don't recive buffs,i guess)so what about players?Mobs i'll be much strong for them.so let's start by players
 

-Armor and weapon durability risen 0,5% per player
-Food i'll spoil 1% lower per player

-Sanity drains a little bit lower

-A sanity Player can't see the shadow moster from a insanity player.
-Krampus(something like it)will only steal the player who reached the naughtiness at the max.(if player exit the game,Krampus i'll fall sleep,and will wake up to continue steal the player itens when he/she reconects).
 

Now the mobs,they i'll be really buffed.
-I'll spawn 2x plus hounds per player(example:at day X,2 hounds attack the base,2[number of hounds]x[numbr of players]=X hounds
-Agressive monster i'll have more health and damage

-Bigfoot deals minus damage
-Wargs i'll have more chance to spawn
-ill have more shadow crature for insanity player
-much anothers

Have a lot of ideas and opinions,share your,it's very important for us :3

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