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Is it possible to have an eaten item give temporary status effects (e.g., temporary sanity buff or something) that lasts for some amount of seconds?

 

I know you can set edible.sanityvalue and whatnot, but I'd like to have it increase (or decrease) during the duration of the status.

 

Is this possible?

Thanks! That's very helpful. It doesn't modify the sanity or any of that stuff during the spell, though (just adds a light, as far as I can tell). Do you know how that could be achieved? For example, I might like to have it constantly increasing sanity value and decreasing hunger value for the duration of the spell.

 

Also, I might like to add other effects, like accidentally dropping weapons/tools as if they are slippery. Do you think that is possible?

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