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Question: temporary status effects?


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Is it possible to have an eaten item give temporary status effects (e.g., temporary sanity buff or something) that lasts for some amount of seconds?

 

I know you can set edible.sanityvalue and whatnot, but I'd like to have it increase (or decrease) during the duration of the status.

 

Is this possible?

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Thanks! That's very helpful. It doesn't modify the sanity or any of that stuff during the spell, though (just adds a light, as far as I can tell). Do you know how that could be achieved? For example, I might like to have it constantly increasing sanity value and decreasing hunger value for the duration of the spell.

 

Also, I might like to add other effects, like accidentally dropping weapons/tools as if they are slippery. Do you think that is possible?

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