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Extra challenging stuff in adventure mode is just disabled by players using the console, as seen with ROG. I think a few tweaks and leaving the system the same would suffice. People will want to beat it for the first time and use friends, others will play it again to win with their friends, and those who have only beaten it with friends can have the practice to do it by themselves if they want.

I saw this in a different thread (Sorry for not quoting you guy! But, thanks!). In a sense like Borderlands II or Diablo the more people in the game, the harder it gets. I think that would be such a cool idea. Like the health of a unit or damage of it increases the more people who join.

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