BipedalBear Posted May 6, 2014 Share Posted May 6, 2014 My patch is 100947 and I'm experiencing something unusual. Are you guys having the same problem?Edit: Since I realized a bit late, I forget to do a snapshot Link to comment Share on other sites More sharing options...
simplex Posted May 6, 2014 Share Posted May 6, 2014 @SethR, it seems your intention was to modularize the Hounded:ReleaseHound function by branching the actual spawning functionality to Hounded:SummonHound, but SummonHound is not being called (and the inline summoning code remains in ReleaseHound). Since the Spring icehound spawning was implemented in SummonHound, the fact it's not being called means the change is never being applied. EDIT: Sorry, I realized Hounded:SummonHound is being called, but just externally, by SGwarg.lua; so icehounds are only being spawned in Spring as warg minions. My previous points still remain, though (as well as the "need" to remove the inline code from ReleaseHound and make it call SummonHound, if for nothing else than to ease modding hound spawning behaviour). Link to comment Share on other sites More sharing options...
Lonestarr01 Posted May 6, 2014 Share Posted May 6, 2014 Odd, in my world during spring ice hounds would come with normal hounds. Link to comment Share on other sites More sharing options...
edi Posted May 6, 2014 Share Posted May 6, 2014 I have fire-hounds + normal hounds from hound-attacks in spring, but there are ice-hounds + normal hounds when Warg is calling them in spring. Link to comment Share on other sites More sharing options...
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