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How to make a custom creature


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I looked at all the workshop mods to make custom creatures, but it seems to leave out many many things. I can't figure out how to actually create a custom creature. I made the .scml and the animations are all ready, but where do I go from there?

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I looked at all the workshop mods to make custom creatures, but it seems to leave out many many things. I can't figure out how to actually create a custom creature. I made the .scml and the animations are all ready, but where do I go from there?

........... I feel like an idiot. After some toying around I got it to work ingame. Sorry for wasted topic. ;~;

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Hey, im currently trying to make a custom creature myself, i already got the .scml file from spriter, all the pngs needed for the animation, and i think i got all my lua files right from the creature tutorials 1-8, the only thing is that i dont know how to get the build and anim files? If you figured it out would you please explain it?:(

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To get the build and anim, all you have to do is put your .scml and the source images in your mod's exported folder.  To be more specific:

mod-folder/exported/your-monster/monster.scml

If you put it in that sort of hierarchy, it should automatically convert it when the game launches.

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so the problem the compiler gives me is this:

Building 'D:\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\..\..\dont_starve\mods\Sir Rutherforde/exported\tut03.scml'.

ERROR: Missing image 'Seiteneule/eule_0000s_0002_hut.png' referenced by 'tut03.scml'.


And I really really made sure the pngs are where they should be :/ 
I named everything tut03 to make sure the entity, the scml ...

can someone tell me if i have to make an empty anim folder or really explain this like for a three year old, because im really dedicated to make that stuff work :(
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so the problem the compiler gives me is this:

Building 'D:\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\..\..\dont_starve\mods\Sir Rutherforde/exported\tut03.scml'.

ERROR: Missing image 'Seiteneule/eule_0000s_0002_hut.png' referenced by 'tut03.scml'.

And I really really made sure the pngs are where they should be :/ 

I named everything tut03 to make sure the entity, the scml ...

can someone tell me if i have to make an empty anim folder or really explain this like for a three year old, because im really dedicated to make that stuff work :(

 

it needs a TEX file I think

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Well I made every png a text with the same name now and also lots of zip folders called like my creature and placed them everywhere and it still wont find it, could someone pls explain a little further i's so desperate..

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