DirtyDan Posted April 27, 2014 Share Posted April 27, 2014 I looked at all the workshop mods to make custom creatures, but it seems to leave out many many things. I can't figure out how to actually create a custom creature. I made the .scml and the animations are all ready, but where do I go from there? Link to comment Share on other sites More sharing options...
DirtyDan Posted April 27, 2014 Author Share Posted April 27, 2014 I looked at all the workshop mods to make custom creatures, but it seems to leave out many many things. I can't figure out how to actually create a custom creature. I made the .scml and the animations are all ready, but where do I go from there?........... I feel like an idiot. After some toying around I got it to work ingame. Sorry for wasted topic. ;~; Link to comment Share on other sites More sharing options...
Mongoloidas Posted April 29, 2014 Share Posted April 29, 2014 Hey, im currently trying to make a custom creature myself, i already got the .scml file from spriter, all the pngs needed for the animation, and i think i got all my lua files right from the creature tutorials 1-8, the only thing is that i dont know how to get the build and anim files? If you figured it out would you please explain it? Link to comment Share on other sites More sharing options...
JackSlender Posted April 29, 2014 Share Posted April 29, 2014 To get the build and anim, all you have to do is put your .scml and the source images in your mod's exported folder. To be more specific:mod-folder/exported/your-monster/monster.scmlIf you put it in that sort of hierarchy, it should automatically convert it when the game launches. Link to comment Share on other sites More sharing options...
Vivalavie Posted April 30, 2014 Share Posted April 30, 2014 so the problem the compiler gives me is this:Building 'D:\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\..\..\dont_starve\mods\Sir Rutherforde/exported\tut03.scml'.ERROR: Missing image 'Seiteneule/eule_0000s_0002_hut.png' referenced by 'tut03.scml'.And I really really made sure the pngs are where they should be :/ I named everything tut03 to make sure the entity, the scml ...can someone tell me if i have to make an empty anim folder or really explain this like for a three year old, because im really dedicated to make that stuff work Link to comment Share on other sites More sharing options...
Guest Posted April 30, 2014 Share Posted April 30, 2014 so the problem the compiler gives me is this:Building 'D:\Steam\steamapps\common\Don't Starve Mod Tools\mod_tools\..\..\dont_starve\mods\Sir Rutherforde/exported\tut03.scml'.ERROR: Missing image 'Seiteneule/eule_0000s_0002_hut.png' referenced by 'tut03.scml'.And I really really made sure the pngs are where they should be :/ I named everything tut03 to make sure the entity, the scml ...can someone tell me if i have to make an empty anim folder or really explain this like for a three year old, because im really dedicated to make that stuff work it needs a TEX file I think Link to comment Share on other sites More sharing options...
Vivalavie Posted May 2, 2014 Share Posted May 2, 2014 Well I made every png a text with the same name now and also lots of zip folders called like my creature and placed them everywhere and it still wont find it, could someone pls explain a little further i's so desperate.. Link to comment Share on other sites More sharing options...
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