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BETTER Minimap?


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Anyone know of or could make a better Minimap HUD Mod than this? http://steamcommunity.com/sharedfiles/filedetails/?id=188251898

 

The Minimap is a Good idea, but the problem with the one above is that it is so dang SMALL. Or rather it is Zoomed out WAY too far. You can barly see Anything on the Map, just your relitive location. I might as well just go to the map itself to see that.
Anyone know of a better one? or know of a way to Zoom it in?

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I've seen people zoom in and out on the minimap...

Sorry, I mean zoon further in. you CAN zoom in using the wheel, but the closest you can get is about 5 levels out on the Map, meaning everything is very tiny and you can't really distingush anything.

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Sorry, I mean zoon further in. you CAN zoom in using the wheel, but the closest you can get is about 5 levels out on the Map, meaning everything is very tiny and you can't really distingush anything.

I don't use it myself, so I wouldn't know. Would make more sense to be more zoomed in, since that's what minimaps are for: Just showing the general area while the large map shows more of it.

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I don't use it myself, so I wouldn't know. Would make more sense to be more zoomed in, since that's what minimaps are for: Just showing the general area while the large map shows more of it.

Exactly, right now it's kinda reversed. the Minimap shows a large stretch of Area showing kinda what you have explored, where if you want to actually SEE anything, you have to go the main map and zoom in. Wanted to see if anyone could Fix this.

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Perhaps you could read the description of the mod.

 

FAQ

Q: Is it possible to make the minimap more zoomed in?

A: Unfortunately, no. The maximum zoom level is hardcoded.

It's not possible. The only thing that mods have access to is MiniMap:Zoom(delta) which zooms in/out. The max zoom level is 0 and it's impossible to go below that (MiniMap:Zoom(-1000) will zoom in as far as possible, but will never go below 0). There's nothing we can do to make it zoom further unless Klei changes that.

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What about just limiting the outer regions of the minimap display and then scaling the minimap window so that a MiniMap:Zoom(0) just draws everything larger? Basically lie to it to make it draw a smaller window and then balloon the window up to a larger scale when attaching it to the HUD. Is that possible with LUA scripting?

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What about just limiting the outer regions of the minimap display and then scaling the minimap window so that a MiniMap:Zoom(0) just draws everything larger? Basically lie to it to make it draw a smaller window and then balloon the window up to a larger scale when attaching it to the HUD. Is that possible with LUA scripting?

That's something I've requested, but it never happened. So, no, it's not currently possible.

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