we got bellys Posted April 10, 2014 Share Posted April 10, 2014 There is a command that reveals the whole map for you, i was wondering if there is a way to hide it again, #Thanks Edit: i think i worded this incorrectly. What i mean is that i used the command GetWorld().minimap.MiniMap:ShowArea(0,0,0,10000) , which reveals the entire map. What i want to do is make the map UNREVEALED, so that i cant see where anything is anymore. And reveal the map as normal Link to comment https://forums.kleientertainment.com/forums/topic/34608-hiding-the-map/ Share on other sites More sharing options...
Snob Posted April 10, 2014 Share Posted April 10, 2014 You can toggle on and off the map by clicking tab. Ctrl-L hides the console log. Link to comment https://forums.kleientertainment.com/forums/topic/34608-hiding-the-map/#findComment-449985 Share on other sites More sharing options...
LesTheGodFather Posted April 10, 2014 Share Posted April 10, 2014 Awesome good to know. I always open the console accidentally when meaning to hit the number 1 and i always have to quit and go back in to make the console screen go away lol. Thanks again Link to comment https://forums.kleientertainment.com/forums/topic/34608-hiding-the-map/#findComment-450011 Share on other sites More sharing options...
Zalyn Posted April 10, 2014 Share Posted April 10, 2014 I got killed so many times because I accidentally hit the "open console" key and freaked out trying to see around it. I remap it to something I never use (or just de-assign it completely) so that doesn't happen. Having it at [ ` ] is terrible because I use Tab not just to see the map but to quick-pause when things go crazy. Link to comment https://forums.kleientertainment.com/forums/topic/34608-hiding-the-map/#findComment-450025 Share on other sites More sharing options...
we got bellys Posted April 10, 2014 Author Share Posted April 10, 2014 edited Link to comment https://forums.kleientertainment.com/forums/topic/34608-hiding-the-map/#findComment-450145 Share on other sites More sharing options...
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