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[Idea] Don't starve - Don't thirst DLC


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I know that Klei is still working on Reign of Giants DLC and as a matter of fact I have been telling everyone about my "big mod" I was gonna make. My great idea was to create a mod called Don't thirst which I would give then to Klei so they could may be turn that into a DLC, but because that would already be a mod, they would have no point in making it. Don't thirst would be an even bigger extension of Don't starve. In reality we all have to drink as well as to eat, right? My idea to create an extra requirement for survival; Thirstiness. In order to prevent this your main thing to make would be a water tank (or whatever they're called), where then you could take a bucket and fill that with water to drink. Things such as wet goop would be quite useful for thirstiness as well, and there would be a lot of new items, such as ice cream, youghurt etc. Lava was one of my ideas as a liquid item, only possible to carry with a stone bucket. The Summer giant is an example of this. So far this seems like it could just be a mod, right? Well let me introduce to you, if you're not already aware:

Third level of Underground caves: the third level would be lethal and there would be fire everywhere. It'd be quite hot there, as this level would represent the crust being near mantle part of the world. Instead of water or nothingness there would be lava everywhere. Roads you see on the upper world would be lava rivers, harmful to walk on. There would be a new semi-giant somewhere as well, should I say and a lot of other cool stuff.

Underwater world: Put your underwater suit and your underwater helmet and jump into a pond, to see a completely different world. The good thing is that you won't need to carry any lights with you during the day, but will need something to keep light that would work underwater, such as pumpkin lantern or lantern. Minerhat wouldn't work because you'll need the underwater helmet, to keep you from drowning underwater. Unequiping helmer or suit would kill you almost instantly (you'd drown). There would also be oxygen tanks, that you'll need to carry, but about that later on. Still not satisfied? Well, how about an underwater level two? Where everything is pitch black and you'd need to carry a light all the time, except in the entrance the light will come during the day. To make it more fascinating, I've thought of an underwater giant; Deep sea fish; don't you think that'd be great?!

Maybe you think now; the fact that I need underwater helmet, underwater suit, oxygen tank and a light for underwater , it would make it literally impossible! Well, I've thought of that ages ago and got inspired by the rpg HUD mods: in order to make this easier, not only you would have extra slots, but instead of 3 body slots, you wouod now have whole 10, yes WHOLE 10!

The slots would be for:

1) Tools/weapons

2) Amour

3) Leg armour

4) Helmer/hat

5) Gloves

6) Coat/vest

7) Trousers

8) Shoes

9) Amulets

10) Backpacks/Oxygen tanks

And last, but jot least of BREAF info about this idea is;

Making craftable items a lot more difficult to make, to add logic into it, say:

Your current Science Machine costs 4 log, 4 stone and 1 gold. For a machine, is that anywhere near logical? Thisis another reason why more slots are needed for this; my idea is that to just make one Science machine you'd need;

8 log, 4 stone, 2 gears, 4 twigs, 4 grass, 2 frazzled wires and 1 gold

Due to this some recipes and items to craft certain things would be changed. Such as, rope wouldn't require a science machine to make and spear either, so you could use it to get gears for the science machine itself. Frazzled wires wouldn't be a trinket anymore (there woild be new other trinkets instead), but an item for crafting and you could make it with 2 gold, blue and red caps.

There is HECK of a lot more stuff and detail I'd like to share with you, but that for later. This being as a DLC, don't you think would be just AMAZING?

Tell me YOUR ideas for what could be good for this! Rate this topic, like and make some criticism, if you aren't satisfied with something!

Hmm, it seemed to have been denied, thought I can't find first topic about it. I know thirstiness would be something to worry about, like a hunger meter. So looks like I'll need to make that into a mod after all. I have thought about different ways to prevent thirstiness. I also thought of streams appearing in a lot of places of greem fields, which would put your thirstiness to 100%. If Klei doesn't want this, then I can forget about it being in the game at all, so making it as a mod is what I'll need.

What I wonder is if preventing thirstiness was just as easy as hunger or easier, would you guys download the mod?

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