darrenson Posted February 6, 2014 Share Posted February 6, 2014 1. flintlock. how to make it: 1xlog, 1xcut stone, 1xflint. (needs alchemy engine). pros: high damage. cons: -20% durability per shot, short range, long reload time. 2. musket. how to make it: 4xlogs, 2xcut stone, 1xflint. (needs alchemy engine) pros: high damage, long range. cons: -35% durability per shot, really long reload time. (maybe takes up 2 inventory slots?) 3. power and shot. how to make it: 1xgunpower, 1xcut stone. 4. bow. how to make it: 1xtwig, 1x(some kind of web or string). pros: long range, easy to make. cons: slow fire rate. 5. arrow. how to make it: 1xtwig 1xrock 1xfeather of any kind ( arrows brake after 2 uses) So does it sound good? Link to comment https://forums.kleientertainment.com/forums/topic/31425-ranged-weapons-suggestions/ Share on other sites More sharing options...
KomodoDave Posted February 6, 2014 Share Posted February 6, 2014 Personally I don't think guns fit in with the DS theme. For me at least, the charm of DS lies in its aztec-like crude technology and its magic craftables. Link to comment https://forums.kleientertainment.com/forums/topic/31425-ranged-weapons-suggestions/#findComment-413183 Share on other sites More sharing options...
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