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There shouldn't be any issue, since by not having a modinfo.lua file inside of it the .git folder should just be ignored. But I've never used git for the entire mod folder myself, just for individual mods.

figure having the modsettings.lua tracked too would be good.  anyways it didnt have any issues with a quick trial run playing about a week of game time.  i set up a .gitignore containing:

#dont track steam modsworkshop-*#dont track vanilla readme filesINSTALLING_MODS.txtMAKING_MODS.txt#dont track Klei official modsscreecher/*#dont track others' modsManualWorkshopUpdate/*_simplex_testing/*#dont track automatic backup files*.lua~*.lua~~

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