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It's an idea I thought of on the wiki that I really liked.

 

It's an alchemy-tier science machine that, well repairs things.

You'd insert an item into it (It'd have to be below a certain durability to be allowed, say 75%), and would give a list of item(s) you would need to repair it with. Items that would take of more of its crafting requirement would repair it more. It would have a  chance of doing poor, good, a very small chance to fully repair it.

Possibly have a magic counterpart where inserting the wrong item would result in it being damaged or broken.

Also, you don't get sanity from repairing stuff,

Seriously.

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https://forums.kleientertainment.com/forums/topic/29470-request-repair-station/
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