reislet Posted November 6, 2013 Share Posted November 6, 2013 I tried to update my old character mod but this is happening. seems like something is wrong in prefab, but I coudn't find it.Following spoilers are prefab and speech lua file.(I'm using speech of wolfgang's for testing. temporary. )I hope someone can help this. prefab local easing = require "easing"local MakePlayerCharacter = require "prefabs/player_common"local assets = {Asset( "ANIM", "anim/player_basic.zip" ),Asset( "ANIM", "anim/player_idles_shiver.zip" ),Asset( "ANIM", "anim/player_actions.zip" ),Asset( "ANIM", "anim/player_actions_axe.zip" ),Asset( "ANIM", "anim/player_actions_pickaxe.zip" ),Asset( "ANIM", "anim/player_actions_shovel.zip" ),Asset( "ANIM", "anim/player_actions_blowdart.zip" ),Asset( "ANIM", "anim/player_actions_eat.zip" ),Asset( "ANIM", "anim/player_actions_item.zip" ),Asset( "ANIM", "anim/player_actions_uniqueitem.zip" ),Asset( "ANIM", "anim/player_actions_bugnet.zip" ),Asset( "ANIM", "anim/player_actions_fishing.zip" ),Asset( "ANIM", "anim/player_actions_boomerang.zip" ),Asset( "ANIM", "anim/player_bush_hat.zip" ),Asset( "ANIM", "anim/player_attacks.zip" ),Asset( "ANIM", "anim/player_idles.zip" ),Asset( "ANIM", "anim/player_rebirth.zip" ),Asset( "ANIM", "anim/player_jump.zip" ),Asset( "ANIM", "anim/player_amulet_resurrect.zip" ),Asset( "ANIM", "anim/player_teleport.zip" ),Asset( "ANIM", "anim/wilson_fx.zip" ),Asset( "ANIM", "anim/player_one_man_band.zip" ),Asset( "ANIM", "anim/shadow_hands.zip" ),Asset( "SOUND", "sound/sfx.fsb" ),Asset( "SOUND", "sound/wilson.fsb" ),-- Don't forget to include your character's custom assets!Asset( "ANIM", "anim/wik.zip" ),Asset( "ANIM", "anim/wik_skinny.zip"),Asset( "ANIM", "anim/wik_mighty.zip"),Asset("ANIM", "anim/player_wolfgang.zip"),}local prefabs = {}local function applymightiness(inst)local percent = inst.components.hunger:GetPercent()local damage_mult = TUNING.WOLFGANG_ATTACKMULT_NORMALlocal hunger_rate = TUNING.WOLFGANG_HUNGER_RATE_MULT_NORMALlocal health_max = TUNING.WOLFGANG_HEALTH_NORMALlocal scale = 1local mighty_scale = 1.5local wimpy_scale = .7if inst.strength == "mighty" thenlocal mighty_start = (TUNING.WOLFGANG_START_MIGHTY_THRESH/TUNING.WOLFGANG_HUNGER)local mighty_percent = math.max(0, (percent - mighty_start) / (1 - mighty_start))damage_mult = easing.linear(mighty_percent, TUNING.WOLFGANG_ATTACKMULT_MIGHTY_MIN, TUNING.WOLFGANG_ATTACKMULT_MIGHTY_MAX - TUNING.WOLFGANG_ATTACKMULT_MIGHTY_MIN, 1)health_max = easing.linear(mighty_percent, TUNING.WOLFGANG_HEALTH_NORMAL, TUNING.WOLFGANG_HEALTH_MIGHTY - TUNING.WOLFGANG_HEALTH_NORMAL, 1)hunger_rate = easing.linear(mighty_percent, TUNING.WOLFGANG_HUNGER_RATE_MULT_NORMAL, TUNING.WOLFGANG_HUNGER_RATE_MULT_MIGHTY - TUNING.WOLFGANG_HUNGER_RATE_MULT_NORMAL, 1)scale = easing.linear(mighty_percent, 1, mighty_scale - 1, 1)elseif inst.strength == "wimpy" thenlocal wimpy_start = (TUNING.WOLFGANG_START_WIMPY_THRESH/TUNING.WOLFGANG_HUNGER)local wimpy_percent = math.min(1, percent/wimpy_start )damage_mult = easing.linear(wimpy_percent, TUNING.WOLFGANG_ATTACKMULT_WIMPY_MIN, TUNING.WOLFGANG_ATTACKMULT_WIMPY_MAX - TUNING.WOLFGANG_ATTACKMULT_WIMPY_MIN, 1)health_max = easing.linear(wimpy_percent, TUNING.WOLFGANG_HEALTH_WIMPY, TUNING.WOLFGANG_HEALTH_NORMAL - TUNING.WOLFGANG_HEALTH_WIMPY, 1)hunger_rate = easing.linear(wimpy_percent, TUNING.WOLFGANG_HUNGER_RATE_MULT_WIMPY, TUNING.WOLFGANG_HUNGER_RATE_MULT_NORMAL - TUNING.WOLFGANG_HUNGER_RATE_MULT_WIMPY, 1)scale = easing.linear(wimpy_percent, wimpy_scale, 1 - wimpy_scale, 1)endinst.Transform:SetScale(scale,scale,scale)inst.components.hunger:SetRate(hunger_rate*TUNING.WILSON_HUNGER_RATE*1.1)inst.components.combat.damagemultiplier = damage_multlocal health_percent = inst.components.health:GetPercent()inst.components.health.maxhealth = health_maxinst.components.health:SetPercent(health_percent)inst.components.health:DoDelta(0, true)endlocal function onhungerchange(inst, data)if inst.strength == "mighty" thenif inst.components.hunger.current < TUNING.WOLFGANG_END_MIGHTY_THRESH theninst.strength = "normal"inst.components.talker:Say"Me belly shrinked..."inst.AnimState:SetBuild("wik")inst.sg:PushEvent("powerdown")inst.SoundEmitter:PlaySound("dontstarve/characters/wolfgang/shrink_lrgtomed")inst.talksoundoverride = "dontstarve/characters/wolfgang/talk_LP"inst.hurtsoundoverride = "dontstarve/characters/wolfgang/hurt"endelseif inst.strength == "wimpy" thenif inst.components.hunger.current > TUNING.WOLFGANG_END_WIMPY_THRESH theninst.strength = "normal"inst.components.talker:Say"Me feel good! gaw!"inst.AnimState:SetBuild("wik")inst.sg:PushEvent("powerup")inst.SoundEmitter:PlaySound("dontstarve/characters/wolfgang/grow_smtomed")inst.talksoundoverride = "dontstarve/characters/wolfgang/talk_LP"inst.hurtsoundoverride = "dontstarve/characters/wolfgang/hurt"endelseif inst.components.hunger.current > TUNING.WOLFGANG_START_MIGHTY_THRESH theninst.strength = "mighty"inst.components.talker:Say"Me belly full Me strong! *burp*"inst.AnimState:SetBuild("wik_mighty")inst.sg:PushEvent("powerup")inst.SoundEmitter:PlaySound("dontstarve/characters/wolfgang/grow_medtolrg")inst.talksoundoverride = "dontstarve/characters/wolfgang/talk_large_LP"inst.hurtsoundoverride = "dontstarve/characters/wolfgang/hurt_large"elseif inst.components.hunger.current < TUNING.WOLFGANG_START_WIMPY_THRESH theninst.strength = "wimpy"inst.components.talker:Say"ugh... Me feel so empty..."inst.AnimState:SetBuild("wik_skinny")inst.sg:PushEvent("powerdown")inst.SoundEmitter:PlaySound("dontstarve/characters/wolfgang/shrink_medtosml")inst.talksoundoverride = "dontstarve/characters/wolfgang/talk_small_LP"inst.hurtsoundoverride = "dontstarve/characters/wolfgang/hurt_small"endendapplymightiness(inst)endlocal fn = function(inst)inst.components.eater.ignoresspoilage = trueinst.soundsname = "wolfgang"inst.MiniMapEntity:SetIcon( "wilson.png" )inst.strength = "normal"inst.components.hunger:SetMax(TUNING.WOLFGANG_HUNGER)inst.components.hunger.current = TUNING.WOLFGANG_START_HUNGERapplymightiness(inst)inst:ListenForEvent("hungerdelta", onhungerchange)endSTRINGS.CHARACTER_TITLES.wik = "The Lizardman"STRINGS.CHARACTER_NAMES.wik = "Wicked"STRINGS.CHARACTER_DESCRIPTIONS.wik = "*Have very strong stomach. maybe too strong.\n*Grow and become stronger depends on hunger.\n*Can't talk smart."STRINGS.CHARACTER_QUOTES.wik = "\"Me want more food!\""STRINGS.CHARACTERS.WIK = require "speech_wik"return MakePlayerCharacter("wik", prefabs, assets, fn) speech return {ACTIONFAIL ={SHAVE ={AWAKEBEEFALO = "I will wait until he is not looking.",GENERIC = "That cannot be shaved.",NOBITS = "I cannot shave when there are no hairs.",},},ACTIONFAIL_GENERIC = "I am not mighty enough to do that.",ANNOUNCE_ADVENTUREFAIL = "Next time I will be mightier!",ANNOUNCE_BOOMERANG = "Ow! Why did you hurt me, throwy stick?",ANNOUNCE_CHARLIE = "Show yourself!",ANNOUNCE_CHARLIE_ATTACK = "Ow! It got me!",ANNOUNCE_COLD = "Brrrrrrr! Is frosty!",ANNOUNCE_CRAFTING_FAIL = "I need to gather more things to make that.",ANNOUNCE_DUSK = "The scary time is coming soon.",ANNOUNCE_EAT ={GENERIC = "Yum!",PAINFUL = "Ooooh. I have belly ache.",SPOILED = "Ew! Tastes like garbage!",STALE = "Tastes funny.",},ANNOUNCE_ENTER_DARK = "I cannot see! I am scared!",ANNOUNCE_ENTER_LIGHT = "I can see again!",ANNOUNCE_HOUNDS = "I hear puppies!",ANNOUNCE_HUNGRY = "My mighty belly is empty!",ANNOUNCE_HUNT_BEAST_NEARBY = "Animal is close!",ANNOUNCE_HUNT_LOST_TRAIL = "No animal here.",ANNOUNCE_INV_FULL = "My mighty arms can carry no more.",ANNOUNCE_PECKED = "What I do to deserve this?",ANNOUNCE_TORCH_OUT = "Oh no! The light is gone!",ANNOUNCE_WORMHOLE = "It makes me feel alive!",ANNOUNCE_CANFIX = "\nMighty brain could make this better!",BATTLECRY ={GENERIC = "I will punch you!",PIG = "I am sorry, my friend!",PREY = "Stomp! Stomp! Stomp!",SPIDER = "Die, evil scary bug!",SPIDER_WARRIOR = "I am still stronger, scary bug!",},COMBAT_QUIT ={GENERIC = "Ha! I win!",PIG = "I forgive you, pig man.",PREY = "You keep running!",SPIDER = "He ran away from me.",SPIDER_WARRIOR = "He knows I am stronger.",},DESCRIBE ={WORMLIGHT = "Pretty light.",WORM ={PLANT = "Pretty light.",DIRT = "Is dirt moving?",WORM = "Did not expect this!",},EEL = "I must cook this!",EEL_COOKED = "I have cooked it.",UNAGI = "Food makes me mighty!",EYETURRET = "Mighty structure will help me fight!",EYETURRET_ITEM = "I must place this.",MINOTAURHORN = "Is trophy from mighty foe.",THULECITE_PIECES = "I can smash together to make bigger piece!",POND_ALGAE = "Plant is so small! Is funny to me.",GREENSTAFF = "This stick has a green gem on it.",POTTEDFERN = "It makes me happy.",SLURPER = "No! No! Stay off head!",SLURPER_PELT = "It's still moving!",ARMORSLURPER = "It moves with my many muscles!",ORANGEAMULET = "I can wear it around my neck.",YELLOWSTAFF = "Pretty gem sits in stick.",YELLOWGEM = "Pretty rock.",ORANGEGEM = "Pretty rock.",TELEBASE ={VALID = "Glow is good sign.",GEMS = "Do not think it working.",},GEMSOCKET ={VALID = "Pretty rock now hovers.",GEMS = "Is empty.",},STAFFLIGHT = "It hurts to touch.",RESEARCHLAB4 = "Hat not just for head.",ANCIENT_ALTAR ={WORKING = "Is nasty, creepy, altar.",BROKEN = "Is broken altar.",},ANCIENT_STATUE = "Ugly, ugly, ugly.",LICHEN = "I'm lichen this!",CUTLICHEN = "Tastes terrible.",CAVE_BANANA = "Is tasty!",CAVE_BANANA_COOKED = "Is warm and tasty!",CAVE_BANANA_TREE = "Hello, upside-down tree.",ROCKY = "He is mighty! Like me!",BLUEAMULET = "Would make good ice cube!",PURPLEAMULET = "This amulet... it frightens Wolfgang.",TELESTAFF = "It gives me a headache.",MONKEY = "Ugly monkey man!",MONKEYBARREL = "This... thing. It smells not so good.",HOUNDSTOOTH="Puppy tooth!",ARMORSNURTLESHELL="Is sticky inside.",BAT="Flying mousey!",BATBAT = "This club makes me feel funny.",BATWING="Is all hairy and gross",BATWING_COOKED="Crispy!",BEDROLL_FURRY="So comfy!",BUNNYMAN="Hello rabbit!",FLOWER_CAVE="Is light plant.",FLOWER_CAVE_DOUBLE="Is light plant.",FLOWER_CAVE_TRIPLE="Is light plant.",GUANO="More poop.",LANTERN="It keeps me safe from dark.",LIGHTBULB="Is food?",MANRABBIT_TAIL="Puffy!",MUSHTREE_TALL ="Big mushtree is big.",MUSHTREE_MEDIUM="Mushy bush.",MUSHTREE_SMALL ="Mushy shrub.",RABBITHOUSE="I hear nomming inside.",SLURTLE="Ha! You are slow!",SLURTLE_SHELLPIECES="Is broken.",SLURTLEHAT="Keeps my head safe.",SLURTLEHOLE="Hole full of slugs.",SLURTLESLIME="Boom snot!",SNURTLE="Spirally!",SPIDER_HIDER="Is scared spider!",SPIDER_SPITTER="Ptoo! Ptoo!",SPIDERHOLE="Spiders everywhere.",STALAGMITE="Is pointy.",STALAGMITE_FULL="Is pointy.",STALAGMITE_LOW="Is pointy.",STALAGMITE_MED="Is pointy.",STALAGMITE_TALL="Rock reaching for the roof.",STALAGMITE_TALL_FULL="Rock reaching for the roof.",STALAGMITE_TALL_LOW="Rock reaching for the roof.",STALAGMITE_TALL_MED="Rock reaching for the roof.",TURF_CARPETFLOOR = "Step stones.",TURF_CHECKERFLOOR = "Step stones.",TURF_DIRT = "Step stones.",TURF_FOREST = "Step stones.",TURF_GRASS = "Step stones.",TURF_MARSH = "Step stones.",TURF_ROAD = "Step stones.",TURF_ROCKY = "Step stones.",TURF_SAVANNA = "Step stones.",TURF_WOODFLOOR = "Step stones.",TURF_CAVE="Step stones.",TURF_FUNGUS="Step stones.",TURF_SINKHOLE="Step stones.",TURF_UNDERROCK="Step stones.",TURF_MUD="Step stones.",POWCAKE = "Is made of nothings!",CAVE_ENTRANCE ={GENERIC="Even I am not that mighty.",OPEN = "World has belly button!",},CAVE_EXIT = "Is dark and scary down here.",MAXWELLPHONOGRAPH = "Is box that sings!",BOOMERANG = "Boom! A rang! Ha!",PIGGUARD = "Is bad piggie!",ADVENTURE_PORTAL = "Is mouth door! Say Ahhhhh!",AMULET = "Is very pretty.",ANIMAL_TRACK = "Animal went this way.",ARMORGRASS = "Is prickly.",ARMORMARBLE = "I tie rocks to muscles.",ARMORWOOD = "Is almost strong as belly!",ARMOR_SANITY = "Is like wearing scary little rag!",AXE = "Chop!",BABYBEEFALO = "Baby hair-cow!",BANDAGE = "I can fix me!",BASALT = "Is stronger even than me!",BEARDHAIR = "Gross. These are not from my face.",BEDROLL_STRAW = "Nap time!",BEE ={GENERIC = "Is fat and angry-looking.",HELD = "Is safely in my pocket.",},BEEBOX ={GENERIC = "Bees!",READY = "Is ready for harvest!",},BEEFALO ={FOLLOWER = "Hair-cow follow me!",GENERIC = "Is hair-cow thing!",NAKED = "Hair-cow has no more hair.",SLEEPING = "Hair-cow is sleeping.",},BEEFALOHAT = "Is good hat!",BEEFALOWOOL = "I make clothes of hair-cow.",BEEHIVE = "Oh, beehive!",BERRIES = "Is tasty!",BERRYBUSH ={BARREN = "I need to poop on it.",GENERIC = "Is full of food-balls!",PICKED = "Eating part is gone.",},BIRDCAGE ={GENERIC = "Is home for my birdies.",OCCUPIED = "Hello birdie!",SLEEPING = "I should be quiet!",},BIRDTRAP = "I will catch bird!",BIRD_EGG = "Poor birdy.",BIRD_EGG_COOKED = "Yum!",BISHOP = "Padre!",BLOWDART_FIRE = "Careful, Wolfgang.",BLUEGEM = "Pretty rock.",BLUEPRINT = "Pretty pictures!",BLUE_CAP = "Is good for me, I think.",BLUE_CAP_COOKED = "Is not same.",BLUE_MUSHROOM ={GENERIC = "Is mushy room.",INGROUND = "Mushy room is hiding!",PICKED = "I already took that mushy room.",},BOARDS = "I break log to make board!",BUGNET = "Catch bugs.",BUSHHAT = "I am so sneaky!",BUTTER = "Is buttery, and taste like insect.",BUTTERFLY ={GENERIC = "Is pretty flutterby!",HELD = "My pet!",},BUTTERFLYWINGS = "No fly without wings!",CAMPFIRE ={EMBERS = "The darkness is coming!",GENERIC = "Good bye dark times!",HIGH = "Is too much fire!",LOW = "The fire is not hot enough.",NORMAL = "Is good fire!",OUT = "Uh oh. It turned off.",},CANE = "I can walk AND hit things!",CARROT = "Is food. I guess.",CAVE_FERN = "Pretty plant!",CHARCOAL = "Is like holding tiny dead tree.",CHESSJUNK1 = "Metal junk.",CHESSJUNK2 = "Metal junk.",CHESSJUNK3 = "Metal junk.",CHESTER = "Strange box with legs.",CHESTER_EYEBONE ={GENERIC = "It is eye bone. Eye bone connect to face bone.",WAITING = "It sleeps now.",},COOKEDMEAT = "I made meat good with fire!",COOKEDMONSTERMEAT = "I still do not want to eat this.",COOKEDSMALLMEAT = "It is even smaller cooked!",CROW ={GENERIC = "I do not like birds.",HELD = "He is squawky.",},CUTGRASS = "I made a pile of grass.",CUTREEDS = "I made a clump of reeds.",CUTSTONE = "I crush rock to make brick!",DEERCLOPS = "He looks mightier than me!",DEERCLOPS_EYEBALL = "Yuck yuck yuck!",DIRTPILE = "Dirty dirt.",DIVININGROD ={COLD = "The robot box is talking.",GENERIC = "Is robot box.",HOT = "Robot box is scaring me!",WARM = "Ha! That is good one, robot box!",WARMER = "Robot box is getting angry...",},DUG_BERRYBUSH = "He is cold and lonely.",DUG_GRASS = "He is cold and lonely.",DUG_MARSH_BUSH = "He is cold and lonely.",DUG_SAPLING = "He is cold and lonely.",EARMUFFHAT = "Now I look like little bunny!",EVERGREEN ={BURNING = "I broke it.",BURNT = "Is small and broken now.",CHOPPED = "Ha! I have prevailed!",GENERIC = "Hello, tree!",},EVERGREEN_SPARSE ={BURNING = "I broke it.",BURNT = "Is small and broken now.",CHOPPED = "Ha! I have prevailed!",GENERIC = "Cheer up, tree!",},EYEPLANT = "They are not what they seem.",FARMPLOT ={GENERIC = "I will grow mighty crops here!",GROWING = "Grow my little friends! Grow!",NEEDSFERTILIZER = "Dirt is not dirty enough to make plants.",},FEM_PUPPET = "Scary chair scare her!",FIREFLIES ={GENERIC = "Sparkly!",HELD = "My pocket is sparkles!",},FIREHOUND = "Bark!",FIREPIT ={EMBERS = "The darkness is coming!",GENERIC = "Good bye dark times!",HIGH = "Is too much fire!",LOW = "The fire is not hot enough.",NORMAL = "Is good fire!",OUT = "Uh oh. It turned off.",},FLINT = "Is rock, but pointy-er.",FLOWER = "They are very pretty.",FLOWERHAT = "Is so pretty!",FLOWER_EVIL = "Is not potato.",FOLIAGE = "I killed the pretty plant.",FROG ={DEAD = "Is delicacy in my country.",GENERIC = "Hey little froggy, froggy.",SLEEPING = "Is asleep.",},FROGLEGS = "Is delicacy in my country!",GEARS = "Ah ha! Who is bigger muscles now?",GHOST = "Aaaaaaaaaaah!",GOLDNUGGET = "Money is for tiny men!",GRASS ={BARREN = "It needs poop.",BURNING = "Not good!",GENERIC = "Is grass.",PICKED = "I have defeated the grass!",},GREEN_CAP = "Is for salads. Blech.",GREEN_CAP_COOKED = "Is not same.",GREEN_MUSHROOM ={GENERIC = "Is mushy room.",INGROUND = "Mushy room is hiding!",PICKED = "I already took that mushy room.",},GUNPOWDER = "Boom pepper!",HAMBAT = "Is still good.",HAMMER = "Needs sickle!",HEALINGSALVE = "It makes me feel alive!",HEATROCK ={COLD = "Cold rock is useless!",GENERIC = "This round rock is like my head!",HOT = "Is finally hot enough!",WARM = "Is nice to touch!",},HOMESIGN = "Is no time for reading signs!",HONEY = "Is yum!",HONEYCOMB = "Bee used to live inside.",HOUND = "Woof!",HOUNDMOUND = "Is house of bones.",ICEBOX = "Box what makes cold!",ICEHOUND = "Bow wow!",INSANITYROCK ={ACTIVE = "Is in my way.",INACTIVE = "Hah. I step over tiny obstacle.",},KILLERBEE ={GENERIC = "Angry bee!",HELD = "My angry bee!",},KNIGHT = "Horsey horse!",KOALEFANT_SUMMER = "Nose meat!",KOALEFANT_WINTER = "So soft, I want to squish it!",KRAMPUS = "Scary goat man! Run!",KRAMPUS_SACK = "I have goat man's sack.",LEIF = "Wood man!",LEIF_SPARSE = "Wood man!",LIGHTNING_ROD ={CHARGED = "Ooooh, sparks!",GENERIC = "Is wire in sky!",},LITTLE_WALRUS = "You think you are mightier than old man?",LIVINGLOG = "Creepy face log!",LOG = "Is thick like my arm.",LUREPLANT = "You cannot fool Wolfgang!",LUREPLANTBULB = "Ah ha! Who is tricky now?",MALE_PUPPET = "Scary chair scare him!",MANDRAKE ={DEAD = "Little plant man is died!",GENERIC = "Is strange plant.",PICKED = "Little plant man friend!",},MARBLE = "I can lift!",MARBLEPILLAR = "Is too heavy to lift.",MARBLETREE = "Do not try punch tree.",MARSH_BUSH ={BURNING = "Uh oh. Spiky fire.",GENERIC = "Is thorny.",PICKED = "Thorns hurt.",},MARSH_PLANT = "Is plant.",MARSH_TREE ={BURNING = "I burn the spikes!",BURNT = "Is spikey and black now",CHOPPED = "I chop the spikes off!",GENERIC = "Is spikey.",},MAXWELL = "A fancy suit is no match for my muscles!",MAXWELLHEAD = "Scary head is 12 feet tall!",MAXWELLLIGHT = "Scary light!",MAXWELLLOCK = "Scary lock!",MAXWELLTHRONE = "Scary chair!",MEAT = "Meat makes me strong!",MEATRACK ={DONE = "Yum, meaty leather!",DRYING = "Dry meaty things! Dry!",GENERIC = "I can dry meat!",},MEAT_DRIED = "Look like leather, taste like meat.",MERM = "Is fishy man!",MERMHEAD = "What a handsome devil!",MERMHOUSE = "The house was not strong enough.",MONSTERMEAT = "It is not looking like food.",MONSTERMEAT_DRIED = "Look like leather, taste like leather.",MOSQUITO ={GENERIC = "Reminds me of uncle!",HELD = "No more blood for you!",},MOUND ={DUG = "I am sorry, dead peoples.",GENERIC = "Scary! Is probably full of bones!",},NIGHTLIGHT = "Is strange glow.",NIGHTMAREFUEL = "Scary stuff.",NIGHTSWORD = "Is real? Is not real? Is sharp!",NITRE = "Is rock, but different.",ONEMANBAND = "Is big and loud. I like!",PANDORASCHEST = "Fancy box!",PANFLUTE = "I can play folk song.",PAPYRUS = "Is like paper",PENGUIN = "Funny walking birds!",PETALS = "These smell nice.",PETALS_EVIL = "They make my brain hurt.",PICKAXE = "Pick!",PIGGYBACK = "Smelly bag!",PIGHEAD = "Why long face?",PIGHOUSE ={FULL = "Hey! Come out here, pig man!",GENERIC = "The door is too small for me.",LIGHTSOUT = "Where did he go?",},PIGKING = "Ha! Is good people!",PIGMAN ={DEAD = "No! The pig is dead!",FOLLOWER = "Is friend now!",GENERIC = "Hello pig. How are you?",GUARD = "Does he even lift?",WEREPIG = "Angry piggie!",},PIGTORCH = "How is fire made?",PINECONE ={GENERIC = "I could crush this tree-seed with my hands!",PLANTED = "It will be tree soon.",},PITCHFORK = "Reminds me of childhood.",PLANTMEAT = "What is this? Meat for baby man?",PLANTMEAT_COOKED = "Is slightly better now.",PLANT_NORMAL ={GENERIC = "Leafy!",GROWING = "Is still growing.",READY = "Mmmm. Is tasty now.",},POND = "Is all wet.",POOP = "Smelly!",PURPLEGEM = "Prettier rock.",RABBIT ={GENERIC = "Tiny rabbit! Hide from me!",HELD = "He is my friend.",},RABBITHOLE = "You can not hide forever, jumping meat!",RAINOMETER = "Splish! Splash!",RAZOR = "My skin is too strong for hairs!",REDGEM = "Pretty rock.",RED_CAP = "Oh! Is Pretty and shiny!",RED_CAP_COOKED = "Is not same.",RED_MUSHROOM ={GENERIC = "Is mushy room.",INGROUND = "Mushy room is hiding!",PICKED = "I already took that mushy room.",},REEDS ={BURNING = "Not good!",GENERIC = "Is watery grass.",PICKED = "I have beaten the reeds!",},RELIC ={GENERIC = "House stuff.",BROKEN = "Smashed all the way!",},RUBBLE = "Broken house stuff.",RESEARCHLAB = "I am not sure how I feel about... science.",RESEARCHLAB2 = "I am not sure how I feel about... science.",RESEARCHLAB3 = "What has Wolfgang done?",RESURRECTIONSTATUE = "I'm not going to die.",RESURRECTIONSTONE = "Hop on rock!",ROBOT_PUPPET = "Scary chair scare it!",ROCK_LIGHT ={GENERIC = "A pile of crusty rocks!",OUT = "Ha! Another thing to smash!",LOW = "The lava is cooling.",NORMAL = "Liquid fire!",},ROCK = "Is hard! Like me!",ROCKS = "Is rock. What you not get?",ROOK = "This one jumps the queen!",ROPE = "Strong! Like me!",ROTTENEGG = "Stinky!",SANITYROCK ={ACTIVE = "Is beautiful!",INACTIVE = "Is hiding underground.",},SAPLING ={BURNING = "Oops.",GENERIC = "Puny tree! I am stronger than you!",PICKED = "Ha! Ha! Ha! Tree is floppy!",},SEEDS = "Too small to eat.",SEWING_KIT = "Is pokey!",SHOVEL = "Dirt Spoon!",SILK = "Is too fancy.",SKELETON = "Not enough muscle.",SKULLCHEST = "This man had big head!",SMALLBIRD ={GENERIC = "Is very small bird.",HUNGRY = "Small bird is hungry.",STARVING = "Small bird will die from starving.",},SMALLMEAT = "I need more meat!",SMALLMEAT_DRIED = "Look like leather, taste like meat.",SPEAR = "It gave me a sliver.",SPIDER ={DEAD = "Is made of sticky goo!",GENERIC = "He has scary face!",SLEEPING = "Walk quiet, and he might not see me.",},SPIDERDEN = "The bugs are hiding in there.",SPIDEREGGSACK = "Nasty spider eggs.",SPIDERGLAND = "Squishy and wobbly!",SPIDERHAT = "Is like smooch from giant bug.",SPIDERQUEEN = "Oh no! Walking bug-house!",SPIDER_WARRIOR ={DEAD = "Not scary now!",GENERIC = "This one extra scary.",SLEEPING = "I think not smart to poke it.",},SPOILED_FOOD = "Is ball of yuck!",STATUEHARP = "Where is pretty music?",STATUEMAXWELL = "Man is rock now! Very tricky...",STINGER = "Is sharp like skewer!",STRAWHAT = "Is good hat!",SUNKBOAT = "Is broken!",TALLBIRD = "Is tallest bird!",TALLBIRDEGG = "There is bird inside.",TALLBIRDEGG_COOKED = "Cooked bird. Good for breakfast!",TALLBIRDEGG_CRACKED ={COLD = "Bird like ice cube!",GENERIC = "Little bird is trying to get out.",HOT = "Is too hot for little bird!",LONG = "I wait for bird.",SHORT = "Bird comes soon.",},TEENBIRD ={GENERIC = "Hah! Not so tall.",HUNGRY = "Is hungry, and noisy.",STARVING = "Is hungry, noisy and angry!",},TELEPORTATO_BASE ={ACTIVE = "I do not fear what lies beyond!",GENERIC = "Strange rock. Do I sit on?",LOCKED = "Something missing still.",PARTIAL = "Is coming together now.",},TELEPORTATO_BOX = "Has little lever.",TELEPORTATO_CRANK = "Bendy thing is made of metal!",TELEPORTATO_POTATO = "Ha ha! Ha ha! What ugly potato!",TELEPORTATO_RING = "I will bend into perfect circle!",TENT = "It is time for a mighty nap.",TENTACLE = "Skinny monster!",TENTACLESPOTS = "Yuck! Slimy!",TENTACLESPIKE = "Perfect for sticking!",TENTACLE_PILLAR = "Time to pole dance!",TENTACLE_PILLAR = "Lots of little friends!",TENTACLE_GARDEN = "Hmmmm, suspicious!",TOPHAT = "Is good hat!",TORCH = "I attack night with fire stick.",TRAP = "No trap can hold me!",TRAP_TEETH = "It bites bottoms from below!",TRAP_TEETH_MAXWELL = "Whoever put this is bad fella!",TREASURECHEST = "I put stuff there!",TRINKET_1 = "Is junk, I think.",TRINKET_10 = "Is junk, I think.",TRINKET_11 = "Is junk, I think.",TRINKET_12 = "Is junk, I think.",TRINKET_2 = "Is junk, I think.",TRINKET_3 = "Is junk, I think.",TRINKET_4 = "Is junk, I think.",TRINKET_5 = "Is junk, I think.",TRINKET_6 = "Is junk, I think.",TRINKET_7 = "Is junk, I think.",TRINKET_8 = "Is junk, I think.",TRINKET_9 = "Is junk, I think.",TRUNKVEST_SUMMER = "Is warm fuzzy nose.",TRUNKVEST_WINTER = "I'm real cozy in this nose!",TRUNK_COOKED = "Is cooked nose.",TRUNK_SUMMER = "Is floppy nose.",TRUNK_WINTER = "Is floppy hairy nose.",TWIGS = "Puny twigs! I can break them!",UMBRELLA = "The rain hurts my mighty skin.",WALL_HAY = "Wall is made of grass!",WALL_HAY_ITEM = "Scratchy straws!",WALL_STONE = "Wall is strong like me!",WALL_STONE_ITEM = "Piles of rocks!",WALL_RUINS = "Old Wall is strong!",WALL_RUINS_ITEM = "Stack of old rocks!",WALL_WOOD = "Hello, pointy sticks!",WALL_WOOD_ITEM = "Pokey sticks!",WALRUS = "Sea cow man!",WALRUSHAT = "I have sea cow man's hat!",WALRUS_CAMP ={EMPTY = "Is locked.",GENERIC = "How do they all fit?",},WALRUS_TUSK = "Sea cow man tooth!",WASPHIVE = "Mind says no. Muscles say yes!",WINTERHAT = "It make ears happy in cold!",WINTEROMETER = "Cold go up! Red go down!",WORMHOLE ={GENERIC = "Like soft pillow, growing on ground.",OPEN = "It can not harm this man!",},ARMORRUINS = "Protect me? I don't need it!",BISHOP_NIGHTMARE = "Is angry man. Should relax.",GREENAMULET = "What is this thing?",GREENGEM = "Is pretty and not be crushed. Like me!",KNIGHT_NIGHTMARE = "Funny metal man.",MINOTAUR = "Strong! Like me! I like him!",MULTITOOL_AXE_PICKAXE = "Chop and dig! I can do that all day.",NIGHTMARELIGHT = "Is light, but not good light.",NIGHTMARE_TIMEPIECE ={WARN = "The bad light comes soon.",WAXING = "The bad light is here and getting stronger.",STEADY = "I think bad light not get stronger.",WANING = "Bad light time is ending.",DAWN = "Good time is soon.",CALM = "No bad light.",NOMAGIC = "Is safe from bad light.",},ORANGESTAFF = "Better to walk I think.",ROOK_NIGHTMARE = "Is no match for my mighty chest!",RELIC = "Is junk?",RUINS_RUBBLE = "I will make better with crushing.",RUINS_BAT = "Is creepy.",SPIDER_DROPPER = "Scary spider from above.",THULECITE = "Is pretty rock.",YELLOWAMULET = "Is glowing yellow.",},DESCRIBE_GENERIC = "What is this thing?",DESCRIBE_TOODARK = "Help me! It is dark!",EAT_FOOD ={TALLBIRDEGG_CRACKED = "This egg too crunchy.",},} Link to comment https://forums.kleientertainment.com/forums/topic/29430-custom-character-double-speech-problem/ Share on other sites More sharing options...
KidneyBeanBoy Posted November 6, 2013 Share Posted November 6, 2013 That's what's supposed to happen. Link to comment https://forums.kleientertainment.com/forums/topic/29430-custom-character-double-speech-problem/#findComment-362821 Share on other sites More sharing options...
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