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To create animations, you use Spriter.
I recorded a simple demo to show everyone the ropes here:

And you can find the official (much more brief, technical overview style) guides here:

http://www.brashmonkey.com/tutorials.htm

 

As for converting them to an in-game state, you will need the Don't Starve Mod Tools from Steam. Since I use a Mac, I have not been able to do the conversion myself, but others have done it a number of times. Someone else will have to explain the process if this doesn't help:
http://forums.kleientertainment.com/index.php?/topic/27247-new-asset-tools-animations-textures-sounds-and-layouts/

You can convert the .tex files to .png with the TEXTools linked here:

http://forums.kleientertainment.com/index.php?/topic/27341-tutorial-the-artists-guide-to-characteritem-modding/

But you cannot (yet) bring existing animation into Spriter.

You can't use Flash, no. The reasons were explained elsewhere, but I'll just say that Spriter makes things easier for everyone.

And Spriter is actually pretty darn nice, too.

 

As I said, we can't bring existing animation into Spriter yet.

I do believe we may be able to in the not-too-distant future.

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