Keith90 Posted October 28, 2013 Share Posted October 28, 2013 I was wondering how I'd go about creating my own animations for my own character. I see that the animations are in .bin files, so is there a certain way that I need to convert certain animation files to .bin? Link to comment Share on other sites More sharing options...
TheDanaAddams Posted October 28, 2013 Share Posted October 28, 2013 To create animations, you use Spriter.I recorded a simple demo to show everyone the ropes here: And you can find the official (much more brief, technical overview style) guides here:http://www.brashmonkey.com/tutorials.htm As for converting them to an in-game state, you will need the Don't Starve Mod Tools from Steam. Since I use a Mac, I have not been able to do the conversion myself, but others have done it a number of times. Someone else will have to explain the process if this doesn't help:http://forums.kleientertainment.com/index.php?/topic/27247-new-asset-tools-animations-textures-sounds-and-layouts/ Link to comment Share on other sites More sharing options...
Keith90 Posted October 28, 2013 Author Share Posted October 28, 2013 Thank you for the help.One last question:How would I go about seeing the files they already have? For example, if I wanted to mod the trees, how can I go about opening up their tree file to determine how I should match my design up with theirs? Link to comment Share on other sites More sharing options...
TheDanaAddams Posted October 28, 2013 Share Posted October 28, 2013 You can convert the .tex files to .png with the TEXTools linked here:http://forums.kleientertainment.com/index.php?/topic/27341-tutorial-the-artists-guide-to-characteritem-modding/But you cannot (yet) bring existing animation into Spriter. Link to comment Share on other sites More sharing options...
Keith90 Posted October 28, 2013 Author Share Posted October 28, 2013 I'll find a way. Although, I'd prefer to use Adobe Flash over Spriter since I already know it. Is that a possibility to use Adobe Flash instead? Link to comment Share on other sites More sharing options...
Keith90 Posted October 28, 2013 Author Share Posted October 28, 2013 Also I tried finding a way to look at the player animations and they're .bin files so I don't think I'm able to look at them or even edit them. Link to comment Share on other sites More sharing options...
TheDanaAddams Posted October 28, 2013 Share Posted October 28, 2013 You can't use Flash, no. The reasons were explained elsewhere, but I'll just say that Spriter makes things easier for everyone.And Spriter is actually pretty darn nice, too. As I said, we can't bring existing animation into Spriter yet.I do believe we may be able to in the not-too-distant future. Link to comment Share on other sites More sharing options...
Developer Cheerio Posted October 28, 2013 Developer Share Posted October 28, 2013 I've never tried it but if you wanted to try it, there's a Flash to Spriter exporter. You'd have to talk to the author though if you needed any support.http://oopstoons.com/shporter-1-1-0/ Link to comment Share on other sites More sharing options...
Keith90 Posted October 28, 2013 Author Share Posted October 28, 2013 Thanks everyone for the help. I'll just have to work with what's possible now to do as much as I can. Link to comment Share on other sites More sharing options...
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