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I've heard before that the crafting bar would sometimes obscure the screen a little and as more and more GUIs appear more and more of the screen would become obscured.I Propose an idea that the the research bar would recede after a certain amount of time such as 30 seconds maybe? This will still allow us to craft continuously but when not need will go back.

Perhaps every time you craft it resets the timer and so it will stay open indefinitely as long as your crafting and so we can shorten the time even more to maybe 15 or 20 seconds.It just becomes too tedious to non stop closing the crafting GUI.We could also apply this to the backpack too.

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https://forums.kleientertainment.com/forums/topic/2788-crafting-bar-timeout/
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The crafting menu has been adjusted before. Right now it remains up on the chance that a player wants to craft multiple items, for example converting logs into wooden boards. Previously it closed after a single use... and when you need to craft lots of wooden boards that became a pain in the butt, so they changed it.

My suggestion is this, when a player opens the crafting menu it stays open, allowing tem to craft as many of the item they want, but when they click anywhere else on the screen (i.e. not the crafting menu) then the whole menu should close immediately (i.e. you click somewhere to move or adjust your inventory).

My suggestion would be to make it always open, but ~ key closes it for you. Most of the hotkey controls are already located together up there. Though I would also like the entire menu to collapse into the left of the screen not just the current tab, leaving a little arrow clicky to re-open, or press ~ again to re-open.

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