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Right now, after unlocking all the characters/items , the only goal that i can see i simply setting up a nice camp.There are also a lot of items that encourage setting up camp ( crock pots, fire pits, farm plots, chests, pig houses, bee nests etc. ) but the devs. seem to want to discourage us from camping. But right now there is not too much other than camping after one point in the game, what they call a nomad-like gameplay is basically just walking around through the same places you have already been through gathering some grass and a couple of logs and berries. That is pretty repetitive.

So, what do you guys think that the devs. have planned for the 'endgame' , since right now i don't really see where this is going.

Suggestion: If you REALLY want to discourage camping, increase the world size and make things such as crock pots and farm plots get picked up whole when bashed with a hammer. Since right now half of the game is encouraging camping and another half is triyng to turn us away from it. <redacted>

Edited by Bigfoot
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https://forums.kleientertainment.com/forums/topic/2665-goal-of-the-game/
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