JHarlequin Posted November 18, 2012 Share Posted November 18, 2012 Over those long experiences in the forest, sometimes a player will want to restart, but instead of just taking a simple step towards the wrong creature or eating too much of something bad for you, perhaps there could be an item you make that on use ends your current game. At the most basic, it doesn't seem like it matters much, but maybe an additional feature could be added like if used after a certain number of days then your next start begins with a unique hat and an axe or some other tool. Maybe a bit of food. It certainly wouldn't be a major necessity for anyone, but it's just something I would prefer rather then just suicide by purposeful bad play. It also would allow a person to game over and get their experience from their current run when they want to finish up and try again after a good run. Link to comment Share on other sites More sharing options...
501105 Posted November 18, 2012 Share Posted November 18, 2012 Well that would give you a feeling of accomplishment towards your next run. A sense of passing the survival on to a younger generation, so I like it. Link to comment Share on other sites More sharing options...
Takehashi Posted November 18, 2012 Share Posted November 18, 2012 I like this idea. It would also be good if you could change to play another game without having to kill off your current character. Link to comment Share on other sites More sharing options...
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