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Been playing Wanda a lot recently, and wanted to make my own skill tree!

 

Aging (AG)

AG1: Slows down passive aging (1y/40s -> 1y/60s)

AG2: Slows down passive aging (1y/60s -> 1y/80s)

AG2: Reduces speed of aging when taking damage by half

 

Life (LF)

LF1: Young Wanda gains a 10% speed boost

LF2: Old Wanda gains a passive 5 Planar Defense

LF2: Mid Age and Old Wanda gains passive 5/10 Planar Defense

 

Watch Chain (WC)

WC: Gain the ability to craft a Watch Chain, storage for up to 6 clocks (1 Marble, 2 Gold, 1 Thulecite Fragment)

 

Ageless Watch (AW)

AW1: Reduces cooldown (120s -> 110s)

AW2: Reduces cooldown (110s -> 100s)

AW3: Reduces cooldown (100s -> 90s)

AW4: Can not be staggered while casting, and effect is not cancelled by taking damage

 

Ageless Rewind (AR)

AR1: Using the Ageless Watch, can now rewind food spoilage

AR2: Using the Ageless Watch, can now rewind structures and plants (ie: restore a burnt chest, rewind an evergreen from a stump)

AR3: Using the Ageless Watch, can now rewind item durability (restores lower amounts for rarer and more durable items)

 

Backstep Watch (BS)

BS1: Backstep Watch activates faster, increasing invulerability frames

BS2: Backstep Watch activates instantly, further increasing invulerability frames

BS3: Gain a short speed boost when backstepping, decreasing duration with age

 

Second Chance Watch (SW)

SW1: When reviving with the Second Chance Watch, gain invulerability and speed boost for 5 seconds

SW2: Before dying with the Second Chance Watch, Wanda gains invulnerability for 3 seconds and can't die

 

Backtrek Watch (BT)

BT1: Reduces cooldown (8min -> 6min)

BT2: Can be used to teleport any nonboss entity to waypoint 

 

Rift Watch (RW)

RW1: Rift Watch can be used twice before needing to resocket a purple gem

RW2: Rifts created are now 2-way, able to travel to both target and destination

RW3: Rifts created last longer (20s -> 100s)

 

 

Shadow Affinity (SD)

SD: 

- Gain +10% protection from Shadow Aligned Creatures and deal +10% damage to Lunar Aligned Creatures

- Gain the ability to Overclock the Alarming Clock with Pure Horror, adding 5/10/15 Planar Damage in a small AOE scaling with Age

 

Lunar Affinity (LN)

- Gain +10% protection from Lunar Aligned creatures and deal +10% damage to Shadow Aligned creatures

- Gain the ability to craft the Paradox Watch (Pure Brilliance + Backstep Watch, 20 uses)When backstepping, a copy of Wanda performs her actions in reverse.

    - Clone repeats all of Wanda's attacks and movements in reverse, with attacks hitting for 50% + 5 planar damage. The clone also distracts enemies and has 1 HP

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I think slowing down aging shouldn't take 2 skill points and while it is very cool when you take a  damage that you'd die from and manage to recover because aging takes time and you can use ageless watch it is not something that happens often and its not worth a point either.

There should be 1 skill point used to slow down passive aging from the start and stop it completely after a game year passes or so, I don't mind waiting a game year because this won't affect early balance when you don't have as many clocks, the main issue with passive aging is that it gets so annoying to deal with after you play Wanda for hundreds or thousands of hours.

Life skill seems like its good mostly for the speed buff as it is the single most important stat to have but 5-10 planar defense won't do much If you stay at 15-35 HP to be in old age for damage boost.

Watch chain skill is what I always wanted to have but it needs to be like backpack so we can leave them open and always use clocks fast and we should be able to hold multiple.

Ageless watch skill again so many skill points for something simple, I don't see why you'd want to have a simple skill tree like Wolfgang? After WX-78, Winona, Woodie, Wortox and Wurt skill trees my expectations for Wanda skill tree are really high, why shouldn't we get something like WX-78's skill tree? I think that is the way to go because so many players want older skill trees to get completely redone or receive massive changes, I don't think this will happen with WX-78 or the other characters I just mentioned.

With watch chain or bag there won't be any more problems with carrying more ageless watches so this skill will not be that good and 4 skill points to ignore interruptions while healing is really not worth.

Ageless rewind is a decent skill but it should again cost less points for everything mentioned, 2 at most or even 1 If it is locked behind other skills. When I play Wanda I don't even need to care about crockpots for a really long time as it is easy to survive eating cooked monster meat, raw meat or lichen during cave rush, sanity isn't a problem because Wanda's alarming clock is great for fighting nightmare creatures and you need to farm them because nightmare fuel is very useful for Wanda to craft a lot of night armor and refuel alarming clock, also her time pieces require 2 each and you'll need a lot of them too.

One of my suggestions for ageless watch skill is to let us lock healing so you don't revert to younger age, for example If you heal at age 68 it won't heal you under 65.

Restoring structures is not that important but durability of items can be useful, I've found it interesting using rare items as WX-78 since he can use items copied by mimics.

Backstep watch skill is quite a good idea, I've found this to be a very fun way to fight as Wanda and it would be amazing If it could be used in more fights but again 1-2 skill points instead of 3.

Second chance watch skill, 1 skill point but locked deeply behind other skills since its quite strong but I think we need to revert previous change so that second chance watch doesn't break when reviving yourself but instead has a cooldown, a lot of players complained and at that time there was nothing like it but now you have winona reviving with a rose, wx-78 leaving a chassis and able to revive with it and there's twintailed heart. I don't even bother using this watch because living logs are rare early game and bone shards are always rare when you play alone so I life giving amulets are much easier to craft.

Backtrek watch seems fine the way it is, I wouldn't mind if we could teleport items like suspicious marble but we can use rift watch for that like usual so I probably wouldn't use skill point on this, cooldown really doesn't matter because you'll usually have 2 backtrek watches for base or even 3 and just swap them with the one in your inventory every time you teleport back. I do like the effects of both afinities but at least one of them should be low maintenance.

Rift watch skill, I wouldn't really use a skill point on this either because by the time you have purple gems to teleport people around whenever you should easily be able to make lazy deserters at main locations you need to teleport players to and just teleport yourself with backtrek and use it to teleport them.

Shadow affinity, I am not sure on the numbers but it costing a pure horror every time already makes it too expensive to use regularly, same with paradox watch depending on the cost to craft it but it would also be weird if it breaks in 20 uses since all other watches are permanent besides second chance and that one only breaks if you revive yourself with it but it can revive other players permanently.

 


TLDR: I think there are some good ideas here but most of it seems filler and a lot of skills here require too many points, we don't need a repeat of Wolfgang or some other simple skill trees. Every character that still doesn't have a skill tree should get one with the same amount of love and quality as WX-78, we don't want to start another round of character refreshes or skill tree refreshes especially since new game is coming out and who knows for how long DST will be getting regular updates.

Second chance watch ability that is suggested here could actually solve one of the main problems by giving her invulnerability when you should die as the biggest issue are planar enemies that can kill Wanda in one hit when she's in old age but it will probably have cooldown so I don't believe it will solve this, other characters can just chug down food and they can continue the fight.

Alarming clock needs to be the strongest weapon for Wanda at every single situation in the game, it is her main perk and the reason she is supposed to have low health and have a weapon that has range and deals a lot of damage, it shouldn't be replaced by rift gear.

Overheating and freezing damage is very punishing, we should be able to heal and not be interrupted by this.

Edited by 00petar00
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