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I am officially opening mod commissions! My main focus is on coding but I can also make animations and shaders.

Notable mobs I've worked on:

 

When it comes to coding I can make anything from mobs and characters to world gen and UI. No limits here!

An additional skill of mine is making shaders, a rather rarely utilized aspect of the game but with great effects.

 

I also accept animation commissions. Notable animation work of mine:

Spoiler

idle.gif.9d00ac5472911e6ace4ce2b9b7f71f86.gif icon_necro.gif.088b17c9104c2f7f2fffd5602fcb1ba9.gif - Mod icons, Art by Feything and POWD3d4, respectively

ezgif-895ca73e2b88d59b.gif.fb3942a7bb190e08091140c67cad3399.gifezgif-8658b187f1afa461.gif.8ef3defa11be0971cb470808dff8b288.gif - Mob animations, Art by Gearless

ezgif-8a3059fa5dedaf59.gif.442aaa6d08f1c83d4e360b1368227776.gifezgif-887b9d4a2f459308.gif.c7967ba798c8c16e233b12b468eb3eb5.gifezgif-807cf4ba6ea30022.gif.a33ca265421d1c090c23316fe17b8df4.gif

- Character animations, Art by Milanjorim

 

For any commission work I expect a detailed description of what the mod/animation should be, the more detailed the better. The initial price will be presented as a range (e.g. 20$ - 40$) which WILL get more precise as progress is made. I do not expect the final price to ever go below or above the presented range. I will provide steady updates in forms of images and videos but never as code snippets or project files (unless necessary). Project files can be requested after payment.

The initial price will roughly follow the table below:

Spoiler

Coding

  • Items with unique attributes, such as:
    • equippable items
    • items with custom components
    • items that require special networking logic (RPCs, net vars etc)

5$ and up...

 

  • Simple custom mobs, such as ones that:
    • don't require many custom components
    • don't require a complex AI (preferably using existing brains but some changes are acceptable)
    • don't require special mechanics not already found in game

15$ and up...

 

  • Complex custom mobs:
    • anything that goes outside of the scope of a simple mob

25$ and up...

 

  • "Boss" mobs:
    • can be treated like a complex mob but with special focus on combat

25$ and up...

 

  • Simple characters, such as ones that:
    • don't require many custom components
    • don't require many stategraph changes
    • don't require special UI elements
    • don't require special mechanics not already found in the game

20$ and up...

 

  • Complex characters:
    • anything that goes outside of the scope of a simple character

50$ and up...

 

  • Shaders, such as:
    • entity shaders
    • vfx
    • post processing

10$ and up...

 

Animation

  • Mod icon animations:

10$ - 20$

 

  • Non mod icon animations:
    • heavily dependent on complexity and amount

10$ and up...

 

Payment information, or answers to any questions, will be given privately.

 

Best ways of contacting me are:

- Discord, username lukas_t_

- Forums direct messages

 

Re posted because the last one got deleted :(

  • Like 2

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