3121341342 Posted June 11 Share Posted June 11 Prior to the aquatic planet pack, Salt Water and Brine were far closer to white than the blue of regular water. Now I can't tell the difference without zooming in to see the salt texture or swapping to the f4 view which still has the near-white color for salt water and brine. Is there a setting to swap this visual aspect back without rolling back the patch completely? 2 Link to comment https://forums.kleientertainment.com/forums/topic/172098-new-salt-water-brine-not-readable-on-sight/ Share on other sites More sharing options...
Tamkish Posted June 14 Share Posted June 14 came here to say exactly this, the salt water NEEDS to be immediately distinguishable from the normal water. I really like the new oil or polluted water and the caustics in the normal water, but the salt water needs different color (or possibly darken the normal water so the brightness is contrasting) Link to comment https://forums.kleientertainment.com/forums/topic/172098-new-salt-water-brine-not-readable-on-sight/#findComment-1871712 Share on other sites More sharing options...
BlueLance Posted June 18 Share Posted June 18 I have been having the same issue, thankfully the materials tab does let you see it clearly, but i dont want to play in that mode constantly Link to comment https://forums.kleientertainment.com/forums/topic/172098-new-salt-water-brine-not-readable-on-sight/#findComment-1872259 Share on other sites More sharing options...
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