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Chugging 2 meatballs and 2 meaty stews does not fulfill the class fantasy of being a chef. Warly, as a character, should not be easily solved by simply chugging meatballs and meaty stews.

The reason why people play like that is simply because of the lack of food variety in the game, coupled with the ridiculous hunger drain Warly suffers.

Warly should be changed to force Warly players to consume a wider variety of dishes - at least 4 per cycle.

On 5/23/2026 at 12:22 AM, gaymime said:

??????????????????

my guy, dst has like 70 different dishes warly can make and eat, have... have you not actually tried cooking in dst???

4/5 of it is locked behind a very specific item that you need to run into the ruins, or halfway across the world to get, and restores a pathetic amount of hunger. Which makes them even worse for Warly than they are for a normal character, inexplicably.

If it restores less hunger than Meatballs, it is essentially never worth the effort for Warly. Unfortunately, that's basically the entire niche food pool.

Case in point: California Roll

Edited by FluffyBun
8 hours ago, FluffyBun said:

4/5 of it is locked behind a very specific item that you need to run into the ruins, or halfway across the world to get, and restores a pathetic amount of hunger. Which makes them even worse for Warly than they are for a normal character, inexplicably.

If it restores less hunger than Meatballs, it is essentially never worth the effort for Warly. Unfortunately, that's basically the entire niche food pool.

Case in point: California Roll

um.... california roll can be made as early as the first day if you are willing to hop on a boat right away. that is one of my staple foods to have by the end of the first season since i am fond of using the trawler. also what do you mean 4/5? i really encourage you to play dst more. it might help you to learn more about the actual mechanics of the game so you have a more rounded understanding of how to play as warly

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